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path: root/src/defaultsettings.cpp
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2011-10-12Header file tweaking; mainly for speedPerttu Ahola
2011-09-26Merge branch 'view_bobbing_and_vielded_tool'Perttu Ahola
2011-09-26Server user limit configuration optionPerttu Ahola
2011-09-08Collected and moved existing camera infrastructure from game.cpp to ↵Kahrl
camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
2011-09-06allow specifying a fixed seed in the config file for generating the map ↵Kahrl
(fixed_map_seed)
2011-08-22Introduce hotkey for calling up a command windowGiuseppe Bilotta
This is just a chat window with the / text pre-loaded.
2011-08-03Fixed farmesh to such that it was a long time ago.Perttu Ahola
2011-07-31changelog update and disable motd by defaultPerttu Ahola
2011-07-30Added message of the day and made it properly configurable using /#setting ↵Perttu Ahola
(not saved to config file yet)
2011-07-30Made rats cookable and made them spawn near treesPerttu Ahola
2011-07-24Lowered default viewing range minimum to such that it allows fairly good ↵Perttu Ahola
framerate in jungles with sucky hardware. Almost all computers stick to the minimum with the current farmesh range that someone has set up without asking from me, but farmesh is not used as default anyway so those that use it can raise the lower limit in their configuration as they wish.
2011-07-14Merge branch 'upstream/master'Nils Dagsson Moskopp
Conflicts: data/oerkki1.png src/client.cpp
2011-07-11+ farmesh config optionsJiří Procházka
2011-06-27updated minetest.conf.example and changed client_unload_unused_data_timeout ↵Perttu Ahola
default to 600
2011-06-27map unloading is now a whole lot betterPerttu Ahola
2011-06-26fixed block unloading from memory (a better fix coming next)Perttu Ahola
2011-06-26added screenshot key F12 (from spongie)Perttu Ahola
2011-06-26added and commented out some debug outputPerttu Ahola
2011-06-25mapgen stuffPerttu Ahola
2011-06-25New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola
(import from temporary git repo)
2011-06-23disabled farmesh in default settingsPerttu Ahola
2011-06-18farmesh render range is now dynamicPerttu Ahola
2011-06-18farmesh is now usable.Perttu Ahola
2011-06-17added in-game key shortcuts for toggling free_move and fast_move (default K ↵Perttu Ahola
and J)
2011-06-07Added an experimental "far view" thing. Doesn't work exactly like it should ↵Perttu Ahola
and not suitable for real use yet, and might never be.
2011-05-31Reduced the CPU usage of the sent block selector algorithmPerttu Ahola
2011-05-29invert_mouse config optionPerttu Ahola
--HG-- extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f
2011-05-29player passwords and privileges in world/auth.txtPerttu Ahola
--HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
2011-05-19change default sneak key from RSHIFT to LSHIFTPerttu Ahola
2011-05-14Added key configuration in the configuration file.Perttu Ahola
2011-04-26Optimized map saving and sending (server-side)Perttu Ahola
2011-04-24Added a setting for disabling smooth lighting. Updated changelog.Perttu Ahola
2011-04-22Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola
2011-02-24modified the build system of lua to a more minimal onePerttu Ahola
2011-02-23mainly work on object scripting apiPerttu Ahola
2011-02-19video backend selectionPerttu Ahola
2011-02-15might work good on cmake+msvc nowPerttu Ahola
2011-02-11now it works nicelyPerttu Ahola
2011-02-11fully working i guessPerttu Ahola
2011-02-08bug-fixin'Perttu Ahola
2011-02-06mapgen tweakingPerttu Ahola
2011-02-04nicer looking waterPerttu Ahola
2011-02-03some generation-time mud flow tweakingPerttu Ahola
2011-02-01changed default minimum viewing range to a bit lowerPerttu Ahola
2011-01-30map generation framework under development... not quite operational at this ↵Perttu Ahola
point.
2011-01-24Faster lighting at map generation timePerttu Ahola
2011-01-23OMG! Main Menu!Perttu Ahola
2011-01-17configuration updates; making to build on msvcPerttu Ahola
2011-01-17minecraft-style water done (but no texture animation or sound)Perttu Ahola