Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-07-01 | Disable mesh cache by default | est31 | |
2015-06-28 | Minimap update | RealBadAngel | |
2015-06-27 | Add minimap feature | RealBadAngel | |
2015-06-14 | Improved parallax mapping. Generate heightmaps on the fly. | RealBadAngel | |
2015-05-26 | Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, ↵ | paramat | |
0.5 persistence for humidity | |||
2015-05-16 | Add core.request_insecure_environment() | ShadowNinja | |
2015-05-16 | Add mod security | ShadowNinja | |
Due to compatibility concerns, this is temporarily disabled. | |||
2015-05-04 | Clouds: Make cloud area radius settable in .conf | paramat | |
2015-04-27 | Revert the upper-case PROJECT_NAME nonsense that was part of #2402 | sfan5 | |
2015-04-14 | Defaultsettings: Add dungeons and jungles flags. Update conf.example | paramat | |
2015-04-01 | Clean scaling pre-filter for formspec/HUD. | Aaron Suen | |
2015-03-27 | Clean up and tweak build system | ShadowNinja | |
* Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files. | |||
2015-03-23 | Do not enable texture_clean_transparent by default | kwolekr | |
This feature is still experimental and has some issues. Also, increase texture_min_size to 64 px. The setting was initially a conservative 16 so that the effect would not be noticable for players who aren't using aniso/bi/trilinear filtering. This isn't necessary now that texture_clean_transparent is disabled by default. | |||
2015-03-20 | Configurable automatic texture scaling and filtering at load time. | Aaron Suen | |
Signed off by: Zeno, kwolekr | |||
2015-03-07 | Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons | paramat | |
2015-02-25 | Add camera smoothing and cinematic mode (F8) | rubenwardy | |
2015-01-14 | Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ↵ | TriBlade9 | |
hardcoded values). | |||
2015-01-09 | Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi ↵ | sapier | |
screens instead of previous assumed 72" which ain't required any longer as fonts are no longer autoadjusted This reverts commit 7ad17a25f4dfc81427df54d5c855b40b4472d517. | |||
2015-01-09 | Split gui_scaling to gui_scaling + hud_scaling as those elements need ↵ | sapier | |
different handling on some devices | |||
2015-01-09 | Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens ↵ | sapier | |
instead of previous assumed 72 | |||
2014-12-31 | Add display_gamma option for client | Craig Robbins | |
2014-12-23 | Make limiting of the reflow liquids queue size optional | Craig Robbins | |
If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting Additionally, liquid_loop_max now defaults to 100000 | |||
2014-12-18 | Do not allow the m_transforming_liquid queue to increase until all RAM is ↵ | Craig Robbins | |
consumed | |||
2014-11-30 | Make hud use fontengine too | sapier | |
Fix non coding style conforming glb_fontengine to g_fontengine Fix fonts never been deleted due to grabbed to often | |||
2014-11-30 | Implement proper font handling | sapier | |
2014-11-27 | added enable_build_where_you_stand option | Sokomine | |
Signed-off-by: Craig Robbins <kde.psych@gmail.com> | |||
2014-11-26 | Only set the camera update keymap when using a debug build | rubenwardy | |
Signed-off-by: Craig Robbins <kde.psych@gmail.com> | |||
2014-11-20 | Simplify loading of Android version of menu | ShadowNinja | |
2014-11-19 | Add (optional) client-side saving of server map to disk | sfan5 | |
2014-11-08 | Replace setting unlimited_player_transfer_distance with player_transfer_distance | SmallJoker | |
2014-10-29 | Add option to enable mesh caching, add wallmounted for meshes. | RealBadAngel | |
2014-10-23 | Remove remenants of mob code | Pavel Puchkin | |
Since minetest has no mobs within the core anymore, I suppose these settings and code should go. Any mod that uses `minetest.setting_getbool` will work with no problem since the default return value is `false`. | |||
2014-10-02 | Add optional framed glasslike drawtype | BlockMen | |
2014-09-18 | Use configured bind_address for HTTPFetch | ShadowNinja | |
2014-09-19 | Added configurable selectionbox width. Min width = 1, Max = 5 | TriBlade9 | |
2014-09-17 | Node highlighting. | RealBadAngel | |
2014-08-05 | Disable preload_item_visuals by default | ShadowNinja | |
This can delay connections by several minutes. | |||
2014-07-12 | Remove math mapgen | proller | |
2014-06-29 | Add support for Android 2.3+ | sapier | |
There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed! | |||
2014-06-26 | Add separate download timeout to allow download of bigger files or on low ↵ | sapier | |
bandwidth lines | |||
2014-06-25 | Add setting for tooltips show delay. | RealBadAngel | |
2014-06-22 | Support for scalable font and gui elements | sapier | |
Fix positioning of tabheader in order to be usable for scaling GUIs WARNING: this changes position of current tabheaders, mods have to adjust! | |||
2014-05-24 | Remove settings not used any longer | sapier | |
2014-05-18 | Add support for interlaced polarized 3d screens | sapier | |
Add (experimental) support for topbottom as well as sidebyside 3d mode | |||
2014-05-07 | Organize builtin into subdirectories | ShadowNinja | |
2014-04-29 | Add proper lua api deprecated handling | sapier | |
2014-04-29 | Add download rate to media progress bar (non http mode only!) | sapier | |
Minor coding style fixes | |||
2014-04-27 | Add support for dpi based HUD scaling | sapier | |
Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen | |||
2014-04-18 | Remove liquid_finite and weather | proller | |
2014-04-12 | Add third person view | BlockMen | |