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2019-09-01'All Settings': Don't use checkboxes for 'no...' mapgen flags (#7847)Muhammad Rifqi Priyo Susanto
2019-08-08Allow customizing chat message format (#8529)ANAND
2019-08-04Unify OpenGL ES supportsfan5
2019-06-15Android: Use system provided path for default TMPFolder setting (#8505)stujones11
2019-04-13World start time: Move to first full light (day night ratio = 1000) (#8410)Paramat
6125 is the time of first full light according to 'get_node_light()', and the time of first full light visually when basic shaders are on. This is the optimum default new world start time, taking all possible games into account. The previous time assumed a game similar to Minetest Game. Games should set this setting themselves according to their needs.
2019-04-07Android settings: Use 'simple' leaves instead of 'fancy' (#8440)Paramat
'Fancy' leaves are intensive to render. Also remove the unnecessary duplicated setting of 'chunksize'.
2019-04-03Change pitch fly binding to 'P', add to change keys menu (#8314)rubenwardy
2019-03-05Change 'num_emerge_threads' default to 1 (#8303)Paramat
2019-02-03Add setting to hide mature content from ContentDBrubenwardy
2019-01-31Settings: Slightly increase block generate, block send, object send ↵Paramat
distances (#8147)
2019-01-26Add setting to disable confirmation on new player registration (#8102)Muhammad Rifqi Priyo Susanto
2018-12-31Extend pitch fly mode to swimming (#7943)random-geek
2018-12-24CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)Loïc Blot
* CSM: add requested CSM_RF_READ_PLAYERINFO This new CSM limit permit to limit PLAYERINFO read from server. It affects get_player_names call
2018-12-06Main menu style: Set to 'full' for Android, remove 'auto' option (#7936)Paramat
2018-12-02Raise hotbar limit to 32 slots, add associated keybinding options (#7916)Vanessa Dannenberg
add associated keybinding options update docs and settingtypes
2018-12-02Remove unused settings (#7929)Paul Ouellette
2018-12-01Added pitch fly mode (#7817)Gaël C
In pitch fly mode, you fly to the exact direction you are pointing at, using the forward key. Other move directions are also pitched accordingly. It allows smoother and more complex movements. Can be enabled/disabled by L key by default (set keymap_pitchfly in minetest.conf)
2018-11-25Fix macro warning due to incorrect define conjunctionrubenwardy
2018-11-24MacOS: Fix default sneak key. Improve mouse response (#7885)texmex
2018-11-22Client-side autojump. Remove Android-only stepheight autojump (#7228)Ben Deutsch
Works by detecting a collision while moving forward and then simulating a jump. If the simulated jump is more successful, an artificial jump key press is injected in the client. Includes setting and key change GUI element for enabling and disabling this feature.
2018-11-18Android settings: Develop adaptive HUD scaling (#7784)Paramat
Use font size 14 for phones. Use x_inches < 3.7 instead of < 3.5 for small phones. Add a new category x_inches < 6 for larger phones. Use HUD scaling 0.85 for larger phones. Use desktop defaults for tablets.
2018-11-12Enable subtle fall bobbing (#7856)HybridDog
Set the default value of fall_bobbing_amount to 0.03
2018-11-08Content store: Add setting to filter non-free packages (#7766)rubenwardy
Defaulting to hiding in order to help with Debian/etc distribution. This could be changed at a later date.
2018-09-29Software inventorycube (#7651)Vitaliy
Fixes missing/upside-down images on Android.
2018-07-22Update Android defaults for modern H/W. (#7572)lhofhansl
2018-07-19CSM: Disallow exploitable clientside mod functions by default (#7547)Paramat
2018-07-13Adjust some settings to modern environments and networks. (#7549)lhofhansl
2018-07-10Android: Add 'aux' button (#7477)Muhammad Rifqi Priyo Susanto
Add 'aux' button. Use joystick to trigger 'aux' button when forward and out of main circle, by enabling 'virtual_joystick_triggers_aux' setting.
2018-07-01Make the server status message customizable (#7357)SmallJoker
Remove now redundant setting show_statusline_on_connect Improve documentation of `minetest.get_server_status`
2018-06-26Rename CSM flavours to restrictionsSmallJoker
& Satisfy LINT
2018-05-13Update contentdb_url to content.minetest.netrubenwardy
2018-04-19Add online content repositoryrubenwardy
Replaces mods and texture pack tabs with a single content tab
2018-04-10Android: Replace movement buttons with joystick (#7126)Muhammad Rifqi Priyo Susanto
* Android: Replace movement buttons with joystick Replace movement control buttons (arrows at bottom left screen) with virtual joystick. Joystick has 8 directions (same as keyboard). Basically, just map it to keyboard input. Joystick applies only on left 1/3 of screen. Joystick's position can be fixed by enabling fixed_virtual_joystick setting. Three new images: (1) placeholder joystick, (2) joystick container (background), and (3) joystick cursor. Remove unused images: movement control buttons (*_arrow.png). New data type: touch_gui_joystick_move_id Joystick's fixed position is spaced one button size from bottom and from left of screen. Remove unused variable: m_joystick_downlocation
2018-03-04Fix missing warningstream (or similar problem) (#7034)you
Use the --color command line parameter instead of a setting for coloured logs This fixes the missing warningstream bug, g_settings->get mustn't be used there. Also, the decision about en- or disabling log colours fits better to the command line parameters than minetest settings.
2018-02-08Switch F3 to use 'enable_fog' settingThomasMonroe314
2018-02-08Add main_menu_style settingPorygonZRocks
2018-01-12Revert "Add an active object step time budget #6721"Lars Hofhansl
This reverts commit 9c669016d1578a5c62f932c6ccb7a2b4b1e21f0a. See #6907
2017-12-26Add check to pause game on lost window focusrubenwardy
2017-12-17Adjust default console heightEzhh
#6797
2017-12-11CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)Loïc Blot
* CSM fixes: load mods after flavours & add flavour to block mod loading * Don't permit to load mods twice * Prepare builtin integrity global algorithm * Add missing doc & use a nicer byteflag for LOAD_CLIENT_MODS flavour * flag typo fix * Invert CSM_FL_LOOKUP_NODES & CSM_FL_LOAD_CLIENT_MODS ids
2017-12-06Add an active object step time budget #6721Lars Hofhansl
This can be set via the active_object_interval option.
2017-12-06Add coloured logs (#4549)you
The setting log_colour can be used to en-/disable or autodetect it.
2017-12-04Zoom: Set zoom FOV per-player using a player object propertyparamat
Remove player object property 'can zoom'. Add player object property 'zoom fov'. Remove clientside setting for 'zoom fov'. Object property default is 15 degrees in creative mode, zoom disabled in survival mode. Needed due to zoom now loading and/or generating distant world according to zoom FOV. Update object properties serialisation version to 3.
2017-11-27Light curve: Add and tune mid boost gaussianparamat
Create a closer match to the light curve of 0.4.16 stable. Results in darker shadows while maintaining the 'brightness' and light spread.
2017-10-17don't pass g_settings around, and use it directlyEsteban I. RM
2017-10-17Implement #6096Esteban I. RM
2017-10-15Real global textures (#6105)Vitaliy
* Real global textures * Add world-aligned textures * Update minimal to support world-aligned tiles * Update minimal
2017-10-07Add setting for near plane distance. (#6395)Rob Blanckaert
* Allow setting the near plane * - Add near_plane limit of 0.5 to prevent x-ray. - Add more details to near_plane setting.
2017-09-26Add mute setting (toggled by the mute key and in the volume menu) (#6415)DTA7
* Add mute setting (toggled by the mute key and in the volume menu)
2017-09-26Implement mod communication channels (#6351)Loïc Blot
Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method