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path: root/src/defaultsettings.cpp
AgeCommit message (Expand)Author
2022-07-24Add setting to mirror handsmirror_handsElias Fleckenstein
2022-06-26Increase max FPS on Android to 60 (#12373)ROllerozxa
2022-06-06Remove invalid fps_max on Macparadust7
2022-06-05Add register dialog to separate login/register (#12185)rubenwardy
2022-05-21Improve shadow filters (#12195)x2048
2022-05-06Enable chat clickable weblinks by default (#12115)Froggo
2022-04-02Add depth sorting for node faces (#11696)x2048
2022-03-26Add API to control shadow intensity from the game/mod (#11944)x2048
2022-02-08Increase max objects per block defaults (#12055)Lars Müller
2022-01-30Raise max mapgen limit constant to align with mapblock sizesfan5
2022-01-08Fully remove bitmap font support (#11863)sfan5
2021-12-30Improve TTF support for pixel-style fonts (#11848)Vincent Robinson
2021-12-29Add more neighbors on mesh update (#6765)Vitaliy
2021-09-26Touch UI support for desktop builds (#10729)TheBrokenRail
2021-08-31Switch MapBlock compression to zstd (#10788)lhofhansl
2021-07-25Distribute shadow map update over multiple frames to reduce stutter (#11422)x2048
2021-06-20Make chat web links clickable (#11092)pecksin
2021-06-16Drop --videomodes, fullscreen_bpp and high_precision_fpu settingssfan5
2021-06-06Shadow mapping render pass (#11244)Liso
2021-04-20Add a key to toggle map block bounds (#11172)Seth Traverse
2021-04-02Sort out cURL timeouts and increase defaultsfan5
2021-03-29Replace fallback font nonsense with automatic per-glyph fallback (#11084)sfan5
2021-02-24Use "Aux1" key name consistently everywhereWuzzy
2021-02-17Add nametag background setting and object property (#10937)rubenwardy
2021-02-07Use consistent temp folder path (#10892)rubenwardy
2021-01-29Settings: Proper priority hierarchySmallJoker
2021-01-22Use JSON for favorites, move server list code to Lua (#10085)rubenwardy
2020-12-19Fix some more joystick issues (#10624)Markus
2020-12-15Allow configuring block disk and net compression. Change default disk level.Lars
2020-12-04Revert "Increase limit for simultaneous blocks sent per client and the meshge...sfan5
2020-11-16Increase limit for simultaneous blocks sent per client and the meshgen cache.Lars
2020-11-12Increase default emerge queue limits and limit enqueue requests for active bl...Lars
2020-11-03Increase defaults for viewing_range, active_object_range and related settings...Lars
2020-10-31Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy
2020-10-17Remove all bump mapping and parallax occlusion related code.Lars
2020-10-03Reduce the FPS when the window is unfocused (#8837)HybridDog
2020-09-14Remove "generate normal maps" feature (#10313)hecks
2020-09-01Change default ambient occlusion gamma to 1.8 (#10185)sfan5
2020-08-27Android: drop simple MainMenu (#10227)Maksim
2020-08-18Allow the ABM time budget to be configurable.Lars
2020-08-17ContentDB: Add Update All and download queuing (#9995)rubenwardy
2020-08-15Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND
2020-07-14Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT
2020-06-20Android: fix TMPFolder path (#10052)Maksim
2020-05-24Add chat_font_size setting (#9736)SmallJoker
2020-05-14Add chat_log_level setting (#9223)SmallJoker
2020-05-04Change default keys for cam/minimap to C/V (#9779)Wuzzy
2020-04-29Add MetricsBackend with prometheus counter supportLoic Blot
2020-04-06Allow relative directories for `screenshot_path`, tweak default path (#9122)Hugo Locurcio
2020-03-28Ignore near_plane setting on non-Android platforms (#8749)ANAND