Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-03-27 | Fix MSVC compile error | ShadowNinja | |
2015-03-27 | Clean up and tweak build system | ShadowNinja | |
* Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files. | |||
2015-03-07 | For usages of assert() that are meant to persist in Release builds (when ↵ | Craig Robbins | |
NDEBUG is defined), replace those usages with persistent alternatives | |||
2015-02-02 | Create minidump on fatal Win32 exceptions | kwolekr | |
Remove software exception translator function, simplifying exception handler macros. FatalSystemExceptions are left unhandled. | |||
2015-01-13 | Performance fixes. | onkrot | |
2014-06-29 | Add support for Android 2.3+ | sapier | |
There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed! | |||
2013-12-01 | Cleanup jthread and fix win32 build | sapier | |
2013-09-15 | Always use builtin JThread library | kwolekr | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-03-11 | Migrate to STL containers/algorithms. | Ilya Zhuravlev | |
2013-02-24 | Update Copyright Years | Sfan5 | |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
2012-06-17 | Optimize headers | Perttu Ahola | |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | |
GPLv2/later, by agreement of major contributors | |||
2012-03-11 | Remove useless debug output (log at info level) | Perttu Ahola | |
2012-03-11 | Clean up log messages everywhere | Perttu Ahola | |
2011-11-29 | Improve debug stack printing interface | Perttu Ahola | |
2011-08-11 | Prevent threadid_t from losing precision when casted on 64bit systems | q66 | |
2011-04-11 | fixed warnings reported by cppcheck | Perttu Ahola | |
2011-02-10 | fixes toward mingw compatibility | Perttu Ahola | |
2011-02-08 | local game connects to 127.0.0.1 instead of localhost (windows returns an ↵ | Perttu Ahola | |
ipv6 address sometimes which is not supported) | |||
2011-01-26 | backing up some stuff | Perttu Ahola | |
2011-01-07 | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | |
2010-12-27 | better debug output in segfaults and stack overflows in windows | Perttu Ahola | |
2010-12-22 | some work-in-progress | Perttu Ahola | |
2010-11-29 | license stuff (more to come) | Perttu Ahola | |
2010-11-29 | Windows bug fixes | Perttu Ahola | |
2010-11-27 | Initial files | Perttu Ahola | |