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2014-06-29Add support for Android 2.3+sapier
There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
2013-12-01Cleanup jthread and fix win32 buildsapier
2013-09-15Always use builtin JThread librarykwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-06-17Optimize headersPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola
GPLv2/later, by agreement of major contributors
2012-03-11Remove useless debug output (log at info level)Perttu Ahola
2012-03-11Clean up log messages everywherePerttu Ahola
2011-11-29Improve debug stack printing interfacePerttu Ahola
2011-08-11Prevent threadid_t from losing precision when casted on 64bit systemsq66
2011-04-11fixed warnings reported by cppcheckPerttu Ahola
2011-02-10fixes toward mingw compatibilityPerttu Ahola
2011-02-08local game connects to 127.0.0.1 instead of localhost (windows returns an ↵Perttu Ahola
ipv6 address sometimes which is not supported)
2011-01-26backing up some stuffPerttu Ahola
2011-01-07Added a more flexible path system (and fixed some minor stuff)Perttu Ahola
2010-12-27better debug output in segfaults and stack overflows in windowsPerttu Ahola
2010-12-22some work-in-progressPerttu Ahola
2010-11-29license stuff (more to come)Perttu Ahola
2010-11-29Windows bug fixesPerttu Ahola
2010-11-27Initial filesPerttu Ahola