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2015-03-27Fix MSVC compile errorShadowNinja
2015-03-27Clean up and tweak build systemShadowNinja
* Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files.
2015-03-07For usages of assert() that are meant to persist in Release builds (when ↵Craig Robbins
NDEBUG is defined), replace those usages with persistent alternatives
2015-02-02Create minidump on fatal Win32 exceptionskwolekr
Remove software exception translator function, simplifying exception handler macros. FatalSystemExceptions are left unhandled.
2015-01-13Performance fixes.onkrot
2014-06-29Add support for Android 2.3+sapier
There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
2013-12-01Cleanup jthread and fix win32 buildsapier
2013-09-15Always use builtin JThread librarykwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-06-17Optimize headersPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola
GPLv2/later, by agreement of major contributors
2012-03-11Remove useless debug output (log at info level)Perttu Ahola
2012-03-11Clean up log messages everywherePerttu Ahola
2011-11-29Improve debug stack printing interfacePerttu Ahola
2011-08-11Prevent threadid_t from losing precision when casted on 64bit systemsq66
2011-04-11fixed warnings reported by cppcheckPerttu Ahola
2011-02-10fixes toward mingw compatibilityPerttu Ahola
2011-02-08local game connects to 127.0.0.1 instead of localhost (windows returns an ↵Perttu Ahola
ipv6 address sometimes which is not supported)
2011-01-26backing up some stuffPerttu Ahola
2011-01-07Added a more flexible path system (and fixed some minor stuff)Perttu Ahola
2010-12-27better debug output in segfaults and stack overflows in windowsPerttu Ahola
2010-12-22some work-in-progressPerttu Ahola
2010-11-29license stuff (more to come)Perttu Ahola
2010-11-29Windows bug fixesPerttu Ahola
2010-11-27Initial filesPerttu Ahola