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database-sqlite3.cpp
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Commit message (
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Author
2022-11-24
Remove unnecessary bool return types
Jude Melton-Houghton
2022-11-24
Rename "mod metadata" to "mod storage" everywhere
Jude Melton-Houghton
2022-11-15
Add MetaDataRef:get_keys (#12841)
Jude Melton-Houghton
2022-09-26
Avoid duplication of mod metadata in memory (#12562)
Jude Melton-Houghton
2022-09-18
Catch exceptions in SQLite3 callback
Jude Melton-Houghton
2022-03-29
Fix the documentation of InvRef:get_lists() and clean up code (#12150)
DS
2022-01-28
Get rid of legacy workaround in SQLite backend
sfan5
2022-01-07
Use a database for mod storage (#11763)
Jude Melton-Houghton
2021-09-11
Make sure relevant std::stringstreams are set to binary
sfan5
2020-07-07
Revert "Verify database connection on interval (#9665)"
rubenwardy
2020-04-15
Verify database connection on interval (#9665)
Loïc Blot
2020-04-11
Move PlayerSAO to dedicated files
Loic Blot
2019-02-10
Consistent HP and damage types (#8167)
SmallJoker
2019-01-04
Fix on_successful_save -> onSuccessfulSave
Loïc Blot
2019-01-04
Fix various player save issues (performance penalty on sql backends + bugs)
Loïc Blot
2018-11-28
Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)
CoderForTheBetter
2018-08-05
Replace auth.txt with SQLite auth database (#7279)
Ben Deutsch
2018-04-06
Add player:get_meta(), deprecate player attributes (#7202)
rubenwardy
2017-11-08
Move files to subdirectories (#6599)
Vitaliy