| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-11-24 | Remove unnecessary bool return types | Jude Melton-Houghton | |
| 2022-11-24 | Rename "mod metadata" to "mod storage" everywhere | Jude Melton-Houghton | |
| 2022-11-10 | Add PostgreSQL helper pg_to_string | Jude Melton-Houghton | |
| 2022-11-10 | Add mod storage PostgreSQL backend | Jude Melton-Houghton | |
| 2022-11-09 | Fix typos and en_US/en_GB inconsistency in various files (#12902) | Abdou-31 | |
| 2022-03-29 | Fix the documentation of InvRef:get_lists() and clean up code (#12150) | DS | |
| 2021-09-11 | Make sure relevant std::stringstreams are set to binary | sfan5 | |
| 2021-05-30 | Provide exact error message if postgres connection string missing | sfan5 | |
| 2020-07-07 | Fix build due to revert error | rubenwardy | |
| 2020-07-07 | Revert "Verify database connection on interval (#9665)" | rubenwardy | |
| Fixes #10113 This reverts commit 5c588f89e79e02cba392abe3d00688772321f88b. | |||
| 2020-04-27 | Add PostgreSQL authentication backend (#9756) | Loïc Blot | |
| * Add PostgreSQL authentication backend | |||
| 2020-04-15 | Verify database connection on interval (#9665) | Loïc Blot | |
| 2020-04-14 | PostgreSQL: Fix listAllLoadableBlocks returning the same block | SmallJoker | |
| Suggested change from https://github.com/minetest/minetest/issues/9670#issuecomment-613563738 | |||
| 2020-04-11 | Move PlayerSAO to dedicated files | Loic Blot | |
| 2019-02-10 | Consistent HP and damage types (#8167) | SmallJoker | |
| Remove deprecated HUDs and chat message handling. Remove unused m_damage variable (compat break). HP: s32 for setter/calculations, u16 for getter. | |||
| 2019-01-04 | Fix on_successful_save -> onSuccessfulSave | Loïc Blot | |
| 2019-01-04 | Fix various player save issues (performance penalty on sql backends + bugs) | Loïc Blot | |
| * PostgreSQL & SQLite3 doesn't setModified(false) on RemotePlayer, then player is saved on each server save call. This results in heavy useless writes. * PostgreSQL & SQLite3 ack engine meta write whereas db commit hasn't been performed. If commit failed write has failed. We mustn't notify engine write is done. * serializing player meta must not setModified(false) because it didn't ensure write has been done * add RemotePlayer::on_successfull_save callback to do the flag update on a successful save | |||
| 2018-11-28 | Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395) | CoderForTheBetter | |
| * Adds Lua methods 'set_rotation()' and 'get_rotation'. Also changed some method names to be more clear. Instead of an f32 being sent over network for yaw, now a v3f is sent for rotation on xyz axes. Perserved Lua method set_yaw/setyaw so that old mods still work, other wise to set yaw they would need to switch to set_rotation(0, yaw, 0). | |||
| 2018-04-06 | Add player:get_meta(), deprecate player attributes (#7202) | rubenwardy | |
| * Add player:get_meta(), deprecate player attributes | |||
| 2017-11-08 | Move files to subdirectories (#6599) | Vitaliy | |
| * Move files around | |||
