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path: root/src/content_sao.cpp
AgeCommit message (Expand)Author
2017-01-01Breath cheat fix: server sideLoic Blot
2016-11-30Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...lhofhansl
2016-11-26Wieldhand: Allow overriding the handTeTpaAka
2016-11-10Fix mob deserialization errors in the client (#4743)Rogier-5
2016-11-05PlayerSAO saving fix (#4734)Ner'zhul
2016-10-30Fix overloading problems mentioned by clangLoic Blot
2016-10-30PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul
2016-10-13Attached particle spawnersraymoo
2016-10-08Move RemotePlayer code to its own cpp/headerLoic Blot
2016-10-08Prevent attached models from disappearing during parent reload (#4128)Foghrye4
2016-10-08Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)Loic Blot
2016-10-06use unordered containers where possible (patch 4 on X)Loic Blot
2016-09-09Anticheat: Use the physics_override modifiers aswellSmallJoker
2016-08-11Add infotext containing entity type (e.g. mobs:cow) to unknown entities (#4431)Rogier-5
2016-02-11v2d & aabbox3d<f32> & sky cleanupsnerzhul
2016-01-29Don't pass non-const references to collision methodsest31
2015-12-19Add support for limiting rotation of automatic face movement dir entitysSapier
2015-12-15Add option to give every object a nametagBlockMen
2015-10-14Rename macros with two leading underscoresShadowNinja
2015-09-23Save and remove player by pointerLoic Blot
2015-07-21Remove profiler.h include where it's not needed. Remove some unreachable and ...Loic Blot
2015-07-18Fix invisible player when the attached entity is removedTeTpaAka
2015-06-22Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune
2015-06-15Ignore punches with no damage in the actionstreamSmallJoker
2015-06-13Add minetest.register_on_player_hpchangeTeTpaAka
2015-05-28Add some missing getter functions to the lua APITeTpaAka
2015-05-27Spare some string copiesest31
2015-05-15Generalize core.get/set_nametag_color into core.get/set_nametag_attributesTeTpaAka
2015-05-15Add minetest.register_on_punchplayerBrandon
2015-05-15Add get and set functions for the nametag colorTeTpaAka
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-19Reset the old HP method on PlayerSAO::setHPLoic Blot
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-03-05Remove Queue class which uses std::list and use native std::queueLoic Blot
2015-03-04Send Position packet on event, don't check it at each AsyncRunStep.Loic Blot
2015-03-04Send Inventory packet on event, don't check it at each AsyncRunStep.Loic Blot
2015-03-03Remove unused m_wielded_item_not_sentLoic Blot
2015-03-03Send Breath packet on event, don't check it at each AsyncRunStepLoic Blot
2015-03-03Send Player HP when setHP (or a setHP caller) is called instead of looping an...Loic Blot
2015-02-17SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje...Loic Blot
2015-01-18Fix all warnings and remove -Wno-unused-but-set cflagkwolekr
2014-11-08Replace setting unlimited_player_transfer_distance with player_transfer_distanceSmallJoker
2014-09-21Split settings into seperate source and header filesShadowNinja
2014-06-23Only keep players loaded while they're connectedShadowNinja
2014-03-12Pass arguments by referenceSelat
2013-12-03Add sneak and sneak_glitch to set_physics_override()PilzAdam
2013-09-10Add offset to automatic_face_movement_dirPilzAdam
2013-08-17Send player damage to all clients and apply [brightenPilzAdam
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-13Add support for entities to automatic face movement directionsapier