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2015-02-17SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ↵Loic Blot
ActiveObjectType. * Merge content_object.h into activeobject.h * Remove DummyLoadSAO, it's now unused. * Remove ItemSAO, it's also unused
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola
GPLv2/later, by agreement of major contributors
2012-03-29Add GenericCAO and player armor groups, but don't use them yetPerttu Ahola
2011-12-01Player-is-SAO WIPPerttu Ahola
2011-11-29ServerRemotePlayer implements ServerActiveObjectPerttu Ahola
2011-11-29Scripting WIPPerttu Ahola
2011-10-15mobv2Perttu Ahola
2011-07-20+ firefliesNils Dagsson Moskopp
2011-06-26reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola
doing it