Age | Commit message (Collapse) | Author |
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This reverts commit 599e13e95e81aadb959c9f3715aec9b425ede084.
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-> Don't pass pointer to whole IGameDef to NodeMetadata constructors
and deserializers, but only to IItemDefManager, which is needed
-> Remove the unused content_mapnode_get_new_name() method
-> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22,
improving accuracy of error messages a bit
-> Fix style at other serialisation methods too
-> Improve accuracy of some comments
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Also, clean up surrounding code style
Replace by-value parameter passing with const refs when possible
Fix post-increment of iterators
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GPLv2/later, by agreement of major contributors
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- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
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http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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(except in test.cpp)
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and crafting
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wrapper in old code
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placement to the side of a static box
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node/tool/item/whatever types
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MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest.
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