Age | Commit message (Collapse) | Author |
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called function
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* Prevent graphical glitches on old servers
* Fix flowing of liquids with viscosity != 1 and range != 8
* Fix range = 0, no flowing nodes will appear
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'torchlike' like used for drawtype 'plantlike'
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group connect_to_raillike
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finite liquid
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instead of 4
This way, plants actually show the real backface on their back side,
i.e., the front face mirrored around the vertical axis, instead of
showing the front face on both sides. This looked weird when the
texture was not symmetrical around the vertical axis.
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shaders are used
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side rotation
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non-LGPLv2 parts from the standpoint of copyright law.
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GPLv2/later, by agreement of major contributors
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light, removed footprints
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- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
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http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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node/tool/item/whatever types
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bit but it isn't as bad as this was
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