Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-11-08 | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | |
- Don't create and cache an extruded mesh for every (non-node) item. Instead use a single one per image resolution. - For cubic nodes reuse a single wield mesh too - Improve lighting of the wielded item - Increase far value of wield mesh scene camera, fixes #1770 - Also includes some minor refactorings of Camera and GenericCAO. | |||
2014-07-06 | Fix warnings reported by clang | sfan5 | |
2014-06-23 | Speedup attachement handling by replacing vector search by direct array ↵ | sapier | |
access and secondary child lookup vector | |||
2014-05-17 | Split declaration of GenericCAO from implementation | sapier | |
2013-02-24 | Update Copyright Years | Sfan5 | |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | |
GPLv2/later, by agreement of major contributors | |||
2011-12-01 | Player-is-SAO WIP | Perttu Ahola | |
2011-11-29 | Reshape LuaEntityCAO implementation a bit and make TNT to blink | Perttu Ahola | |
2011-11-29 | Relatively snappy object-ground collision detection | Perttu Ahola | |
2011-11-29 | Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵ | Perttu Ahola | |
staticdata interface to Lua | |||
2011-11-29 | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | |
node/tool/item/whatever types | |||
2011-11-29 | Scripting WIP | Perttu Ahola | |
2011-11-29 | Scripting WIP | Perttu Ahola | |
2011-11-29 | Scripting WIP | Perttu Ahola | |
2011-11-29 | Scripting WIP | Perttu Ahola | |
2011-11-29 | Scripting WIP | Perttu Ahola | |
2011-10-15 | Make dungeon masters though and make oerkkis disappear when they get to you ↵ | Perttu Ahola | |
(because hitting them doesn't work for some unknown reason) | |||
2011-10-15 | Improve mobv2 | Perttu Ahola | |
2011-10-15 | mobv2 | Perttu Ahola | |
2011-07-30 | Rats are now eatable. Also made their selection box move smoothly. | Perttu Ahola | |
2011-07-20 | + fireflies | Nils Dagsson Moskopp | |
2011-06-26 | reorganized a lot of stuff and modified mapgen and objects slightly while ↵ | Perttu Ahola | |
doing it |