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Irrlicht 1.8 compat); also find dungeon master's fireball texture
again; add /spawnentity command
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modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
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the screen of the local player
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staticdata interface to Lua
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node/tool/item/whatever types
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--info-on-stderr to enable crap.
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(because hitting them doesn't work for some unknown reason)
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and refactored some other code into calls of that
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different source files than the prototype objects that fill them in
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doing it
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