Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-14 | Remove legacy content_abm.{cpp,h} | Loïc Blot | |
2017-04-25 | Rename Scripting API files for consistency | ShadowNinja | |
2017-04-23 | Pass clang-format on various cpp/header files (#5559) | Loïc Blot | |
2017-03-13 | [CSM] Client side modding | Loic Blot | |
* rename GameScripting to ServerScripting * Make getBuiltinLuaPath static serverside * Add on_shutdown callback * Add on_receiving_chat_message & on_sending_chat_message callbacks * ScriptApiBase: use IGameDef instead of Server This permits to share common attribute between client & server * Enable mod security in client side modding without conditions | |||
2016-12-24 | Move PP() and PP2() macros to basic_macros.h | Rogier | |
Instead of redefining them everywhere. | |||
2015-04-01 | Move globals from main.cpp to more sane locations | Craig Robbins | |
Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h | |||
2014-04-18 | Remove liquid_finite and weather | proller | |
2013-11-02 | Move the sapling growing and grass adding/removing ABMs to Lua | Novatux | |
2013-10-05 | Remove mapgen_air alias (#935) | 0gb.us | |
2013-09-16 | Weather: Clean up getHeat/getHumidity somewhat | kwolekr | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-08-04 | Freeze-melt adjust | proller | |
2013-07-28 | Better snow fall, finite liquid transform, leveled nodes api | proller | |
2013-07-27 | Weather support | proller | |
2013-06-30 | Optimize liquid queue on generate map for liquid_finite | proller | |
2013-05-31 | Liquid adjusting: continue to drop | proller | |
2013-05-20 | Use the group "soil" for nodes that saplings grow on | ShadowNinja | |
2013-04-23 | Grow dirt_with_snow instead of dirt_with_grass if snow is above it | PilzAdam | |
2013-03-16 | Make saplings only grow on dirt or grass, make jungle tree trunks only ↵ | kwolekr | |
replace air | |||
2013-03-16 | Re-add jungles, apple trees | kwolekr | |
2013-03-11 | Migrate to STL containers/algorithms. | Ilya Zhuravlev | |
2013-02-25 | Merge pull request #482 from proller/liquid | kwolekr | |
finite liquid | |||
2013-02-24 | Update Copyright Years | Sfan5 | |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
2013-02-24 | new adjustable finite liquid | proller | |
2013-02-24 | Add seed parameter for default and L-system trees | RealBadAngel | |
2013-02-10 | Dont remove grass under unloaded blocks | PilzAdam | |
2013-01-04 | Fixed content_abm aliases | dannydark | |
Since commit 5a13c49492 when I'm in a new area of the world that hasn't yet been generated the debug log gets flooded with the following error: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "default:dirt_with_grass" at (729,1,-219) (block (45,0,-14)) This commit fixes that. | |||
2013-01-02 | Change the nodenames for dirt -> grass and sapling -> tree abms to match the ↵ | PilzAdam | |
mapgen aliases | |||
2012-12-30 | L-System treegen | RealBadAngel | |
2012-07-27 | Experimental-ish rollback functionality | Perttu Ahola | |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | |
GPLv2/later, by agreement of major contributors | |||
2012-03-10 | Entity damage system WIP; Remove C++ mobs | Perttu Ahola | |
2011-11-29 | Modify builtin ABMs to have lower interval and higher trigger non-chance | Perttu Ahola | |
2011-11-29 | Replace old active block random node modifying things with actual ↵ | Perttu Ahola | |
ActiveBlockModifiers |