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2021-10-07Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d
This adds an environment variable MINETEST_MOD_PATH. When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
2021-07-31Mods: Combine mod loading checks and deprection logging (#11503)SmallJoker
This limits the logged deprecation messages to the mods that are loaded Unifies the mod naming convention check for CSM & SSM
2021-02-24Deprecate not providing mod.confrubenwardy
2021-01-29Settings: Proper priority hierarchySmallJoker
Remove old defaults system Introduce priority-based fallback list Use new functions for map_meta special functions Change groups to use end tags Unittest changes: * Adapt unittest to the new code * Compare Settings objects
2020-10-06Prevent games from setting secure settings (#10460)rubenwardy
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker
Run unused functions reported by cppcheck This change removes a few (but not all) unused functions. Some unused helper functions were not removed due to their complexity and potential of future use.
2020-07-28Sanitize world directory names on create. Keep original name separate (#9432)Hugues Ross
Blacklisted characters are replaced by '_' in the path. The display name is stored in world.mt, and duplicate file names are resolved by adding an incrementing suffix (_1, _2, _3, etc).
2020-05-27Value copy / allocation optimizations mostly in server, SAO and serialize codesfan5
2020-04-08Overall improvements to log messages (#9598)sfan5
Hide some unnecessarily verbose ones behind --trace or disable them entirely. Remove duplicate ones. Improve their contents in some places.
2020-02-17Settings: Fix game minetest.conf flags overriding defaults (#9404)SmallJoker
The game minetest.conf flags directly overwrote the global minetest.conf default values, resulting in unwanted erased mapgen flags. * Fix set_mapgen_setting
2019-03-07Optimize string handling in path search (#8098)Jozef Behran
Use "append" method to construct the various game paths instead of wasteful string concatenation. Additionally, use a temporary to extract and reuse a result of a few common subexpressions to further reduce the overhead.
2019-01-18Optimize subgames search a little bit (#8096)Jozef Behran
Reserve space for the list of games in findWorldSubgame. The performance gain is pretty much negligible but this change also gets rid of a performance warning by CLANG TIDY.
2019-01-13world.mt: Only accept true/false/nil values (#8055)SmallJoker
This patch will make distinguishable mods in modpacks possible in the future `nil` checks are required to provide backwards-compatibility for fresh configured worlds
2019-01-10Make sqlite3 the default auth backend (#8085)Paul Ouellette
2019-01-06Deprecate modpack.txt and use modpack.conf instead (#7892)rubenwardy
* Deprecate modpack.txt and use modpack.conf instead
2018-07-29Add protocol_version and supported package types to ContentDB urlsrubenwardy
2018-06-18Update to new ContentDB APIrubenwardy
2018-05-16Add updating to online content browserrubenwardy
2018-04-19Add online content repositoryrubenwardy
Replaces mods and texture pack tabs with a single content tab