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2014-04-18Remove liquid_finite and weatherproller
2013-09-16Weather: Clean up getHeat/getHumidity somewhatkwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-06-23Add support for IPv6proller
Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled)
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-17Initially split utility.h to multiple files in util/Perttu Ahola
2012-06-16Clean up constants.h a bitPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola
GPLv2/later, by agreement of major contributors
2012-03-29added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl
2011-11-29Set the BS constant to be floating-point; this removes the need for floating ↵Perttu Ahola
point numbers when dividing it
2011-09-08Collected and moved existing camera infrastructure from game.cpp to ↵Kahrl
camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
2011-08-15lava!Perttu Ahola
2011-08-12fixed not finding data dir if installedConstantin Wenger
2011-05-18small comment updatePerttu Ahola
2011-03-02mapgen work-in-progressPerttu Ahola
2011-02-05mapgen stuffPerttu Ahola
2011-01-30map generation framework under development... not quite operational at this ↵Perttu Ahola
point.
2011-01-24Mainly some texture tweakingPerttu Ahola
2011-01-17minecraft-style water done (but no texture animation or sound)Perttu Ahola
2011-01-17old water removed, some fixes here and therePerttu Ahola
2011-01-16Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola
2011-01-07Added a more flexible path system (and fixed some minor stuff)Perttu Ahola
2010-12-23changes to handing of digging (non backwards-compatible i guess)Perttu Ahola
2010-12-23fixed crack animation timing in clientPerttu Ahola
2010-12-22some work-in-progressPerttu Ahola
2010-12-21Cracking blocks while diggingPerttu Ahola
2010-12-20framework for modifying texturesPerttu Ahola
2010-12-19day/night working client sidePerttu Ahola
2010-12-14tinkering aroundPerttu Ahola
2010-12-13commit before content-tile separationPerttu Ahola
2010-11-30better waterPerttu Ahola
2010-11-29license stuffPerttu Ahola
--HG-- rename : src/licensecomment.txt => licensecomment.txt
2010-11-29Windows bug fixesPerttu Ahola
2010-11-29sitä sun tätä tekeillä, toimii kivastiPerttu Ahola
2010-11-27block send priority queuePerttu Ahola
2010-11-27Working version before block send priorization updatePerttu Ahola
2010-11-27Initial filesPerttu Ahola