aboutsummaryrefslogtreecommitdiff
path: root/src/constants.h
AgeCommit message (Expand)Author
2022-01-30Raise max mapgen limit constant to align with mapblock sizesfan5
2022-01-08Fully remove bitmap font support (#11863)sfan5
2021-01-27Consistently use "health points" (#10868)Zughy
2020-04-28Fix breath_bar scaling; delay breath_bar hiding by one second (#8271)ANAND
2020-04-11Implement DPI scaling for Windows (#9586)sfan5
2019-10-24Change some rough/inappropriate language in comments (#9061)random-geek
2017-09-15Customizeable max breath for players (#6411)SmallJoker
2017-08-23Respect object property hp_max field for players (#6287)SmallJoker
2017-08-20Change BS constant from implicit double to float (#6286)Jens Rottmann
2017-08-17C++ modernize: Pragma once (#6264)Loïc Blot
2017-08-09Step height: Add as a player object propertyparamat
2017-05-09Revert custom player collision box and step height commitsparamat
2017-05-06Use stepheight from CAO instead of hardcoded valueSapier
2017-04-23Pass clang-format on various cpp/header files (#5559)Loïc Blot
2016-09-21Increase default font size by 1James Stevenson
2015-08-02Add map limit config optionrubenwardy
2015-03-31Change format of screenshot namesCraig Robbins
2015-02-18Increase default font_sizeBlockMen
2015-02-18Fix font_size under windowsBlockMen
2015-02-05Give full breath after deathSmallJoker
2015-01-10Change default font sizes to 14(freetype) and 10(non-freetype)sfan5
2014-12-05(INTERIM) Make sizes of the font in formspecs consistent and not so largeCraig Robbins
2014-11-30Scale form elements consistentlyZefram
2014-11-30Implement proper font handlingsapier
2014-08-22Improve timeout calculationsapier
2014-06-23Store the maximum player file tries in a constantShadowNinja
2014-06-22Support for scalable font and gui elementssapier
2014-04-18Remove liquid_finite and weatherproller
2013-09-16Weather: Clean up getHeat/getHumidity somewhatkwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-06-23Add support for IPv6proller
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-17Initially split utility.h to multiple files in util/Perttu Ahola
2012-06-16Clean up constants.h a bitPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-03-29added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl
2011-11-29Set the BS constant to be floating-point; this removes the need for floating ...Perttu Ahola
2011-09-08Collected and moved existing camera infrastructure from game.cpp to camera.cp...Kahrl
2011-08-15lava!Perttu Ahola
2011-08-12fixed not finding data dir if installedConstantin Wenger
2011-05-18small comment updatePerttu Ahola
2011-03-02mapgen work-in-progressPerttu Ahola
2011-02-05mapgen stuffPerttu Ahola
2011-01-30map generation framework under development... not quite operational at this p...Perttu Ahola
2011-01-24Mainly some texture tweakingPerttu Ahola
2011-01-17minecraft-style water done (but no texture animation or sound)Perttu Ahola
2011-01-17old water removed, some fixes here and therePerttu Ahola
2011-01-16Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola