Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-01-31 | Add propper client initialization | sapier | |
-add client states to avoid server sending data to uninitialized clients -don't show uninitialized clients to other players -propper client disconnect handling Minor comment fixes in server Minor bugfixes in connection -improved peer id calculation -honor NDEBUG flag -improved disconnect handling -increased initial send window Remove some dead code | |||
2014-01-10 | Fixed minetest reliable udp implementation (compatible to old clients) | sapier | |
2013-12-15 | Replace SimpleThread by JThread now implementing same features | sapier | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-08-04 | Fix server getting completely choked up on even a little of DoS | Perttu Ahola | |
* If client count is unbearable, immediately delete denied clients * Re-prioritize the checking order of things about incoming clients * Remove a huge CPU-wasting exception in ReliablePacketBuffer | |||
2013-06-23 | Add support for IPv6 | proller | |
Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled) | |||
2013-03-11 | Migrate to STL containers/algorithms. | Ilya Zhuravlev | |
2013-02-24 | Update Copyright Years | Sfan5 | |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
2012-11-29 | Add congestion control settings to minetest.conf | Perttu Ahola | |
2012-06-17 | Optimize headers | Perttu Ahola | |
2012-06-17 | Properly and efficiently use split utility headers | Perttu Ahola | |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | |
GPLv2/later, by agreement of major contributors | |||
2012-03-11 | Proper handling of failing to bind server socket | Perttu Ahola | |
2011-11-07 | Make Connection::Receive return the data via a SharedBuffer reference, so ↵ | Kahrl | |
the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp | |||
2011-11-07 | utility.h: Change Buffer's interface to be more compatible with ↵ | Kahrl | |
SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues | |||
2011-10-20 | Improve Connection with threading and some kind of congestion control | Perttu Ahola | |
2011-05-21 | Cleaned networking code a bit (had this one on the to-do list for like 4 ↵ | Perttu Ahola | |
months already) | |||
2011-01-15 | Players are left on server while server is running. No passwords yet. | Perttu Ahola | |
2010-12-25 | tinkering around | Perttu Ahola | |
2010-12-24 | disconnect method to connection to be used instead of just timing out | Perttu Ahola | |
2010-11-29 | license stuff | Perttu Ahola | |
--HG-- rename : src/licensecomment.txt => licensecomment.txt | |||
2010-11-27 | Initial files | Perttu Ahola | |