| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2011-11-07 | Make Connection::Receive return the data via a SharedBuffer reference, so ↵ | Kahrl | |
| the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp | |||
| 2011-11-07 | utility.h: Change Buffer's interface to be more compatible with ↵ | Kahrl | |
| SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues | |||
| 2011-10-20 | Improve Connection with threading and some kind of congestion control | Perttu Ahola | |
| 2011-05-21 | Cleaned networking code a bit (had this one on the to-do list for like 4 ↵ | Perttu Ahola | |
| months already) | |||
| 2011-01-15 | Players are left on server while server is running. No passwords yet. | Perttu Ahola | |
| 2010-12-25 | tinkering around | Perttu Ahola | |
| 2010-12-24 | disconnect method to connection to be used instead of just timing out | Perttu Ahola | |
| 2010-11-29 | license stuff | Perttu Ahola | |
| --HG-- rename : src/licensecomment.txt => licensecomment.txt | |||
| 2010-11-27 | Initial files | Perttu Ahola | |
