Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-09-01 | Add bouncy node group | Perttu Ahola | |
2012-06-17 | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | |
GPLv2/later, by agreement of major contributors | |||
2012-04-07 | Fix collision code getting stuck if speed is 0 | Perttu Ahola | |
2011-11-29 | Improve luaentity sprite functionality (and add some random stuff) | Perttu Ahola | |
2011-11-29 | Relatively snappy object-ground collision detection | Perttu Ahola | |
2011-11-29 | GameDef compiles | Perttu Ahola | |
2011-11-29 | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | |
2011-07-23 | extended content-type range | Perttu Ahola | |
2011-06-26 | reorganized a lot of stuff and modified mapgen and objects slightly while ↵ | Perttu Ahola | |
doing it | |||
2011-04-21 | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | |
2011-04-10 | implemented rats in new system to verify that it works | Perttu Ahola | |