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2019-04-28Remove unnecessary CSM warning (#8485)Paramat
2019-04-27Improve readability of debug menu by using '|' (#8488)ANAND
* Improve readability of debug menu by using '|' * Restore whitespace to separate yaw and cardinal direction Co-Authored-By: ClobberXD <ClobberXD@gmail.com>
2019-04-27Use player as starting point instead of camera when pointing node (#8261)Muhammad Rifqi Priyo Susanto
Same pointing area on both camera modes. This fix is inapplicable for non-crosshair input.
2019-04-19Android: Clear chat open flag on cancel or completion (#8478)stujones11
2019-04-14Attend to review, re-arrange blank lines, update lua_api.txtparamat
2019-04-14Fix regression in automatic_face_movement_max_rotation_per_secPedro Gimeno
Values <= 0 should make the yaw change instant. This worked in 0.4.16 but was broken in 089f59458286. Per bug report by oil_boi_minetest on IRC.
2019-04-04Change sign of pitch angle in debug menu (#8438)ANAND
Co-Authored-By: ClobberXD <ClobberXD@gmail.com>
2019-03-27Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)Paramat
Makes the liquid waving shader per-nodedef like waving leaves/plants, instead of being applied to all liquids. Like the waving leaves/plants shaders, the liquid waving shader can also be applied to meshes and nodeboxes. Derived from a PR by t0ny2.
2019-03-19Fix texture rotation for wallmounted nodeboxessfan5
fixes #8358
2019-03-12Drop GUIConfirmRegistration::m_address unused fieldLoïc Blot
2019-03-10Display pitch angle in debug menu (#8321)Ragulan R
2019-03-06Fix clang tidy error due to incorrect use of quotes for characterrubenwardy
2019-03-05Add referer to remote media requests. (#8135)sofar
This sends the following header to a remote media server: Referer: minetest://<server_name>:port This was verified with CTF and the Minetest Public Remove Media server. If the servername was a plain IPv6 address it will contain `:` characters and will be encapsulated in `[]` to be a valid URI.
2019-03-01Fix particle spawners not visible since CSM spawner implementation (#8289)Loïc Blot
* Drop the ID mapper, use a big u64 instead. This will permit to resync server ids properly with the manager code * Modernize some code parts (std::unordered_map, auto) * generate id on client part on U32_MAX + 1 ids, lower are for server ids
2019-02-26Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 ↵Loïc Blot
(#8288)" This reverts commit 01cd63bd3bca0192dab2834faf414b022706a77e.
2019-02-26Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat
Reverts 5dab7426451842793b183fbd961ad2ae83c8acbd "[CSM] Add functions to create particles and particlespawners."
2019-02-23Remove 's' from 'automatic forwards' (#8272)ANAND
2019-02-15Revert RTT fixes (#8187)ANAND
The reverted commit 968ce9af598024ec71e9ffb2d15c3997a13ad754 is suspected (through the use of bisection) of causing network slowdowns. Revert for now as we are close to release.
2019-02-10Consistent HP and damage types (#8167)SmallJoker
Remove deprecated HUDs and chat message handling. Remove unused m_damage variable (compat break). HP: s32 for setter/calculations, u16 for getter.
2019-02-10Slippery: Do not apply when swimming (#8198)SmallJoker
2019-02-09Autojump: Disable in fly mode, support continuous forward (#8200)SmallJoker
Correctly disable in fly mode (issue #8199) Also autojump in continuous forward mode (issue #8201)
2019-02-07Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)Paul Ouellette
Store the rotation in the node as a 4x4 transformation matrix internally (through IDummyTransformationSceneNode), which allows more manipulations without losing precision or having gimbal lock issues. Network rotation is still transmitted as Eulers, though, not as matrix. But it will stay this way in 5.0.
2019-02-04Fix cloud color in loading screen and main menu (#8174)random-geek
2019-01-10Import strstr function from FreeBSD 11 libcLoic Blot
2019-01-09Android build fixesLoïc Blot
This fixes #8079
2019-01-07Fix a crash on Android with Align2Npot2 (#8070)Loïc Blot
* Fix a crash on Android with Align2Npot2 glGetString can be NULL. If stored in a string it triggers a SIGSEGV. Instead do a basic strstr and verify the pointer * Better Align2Npot2 check (+ performance)
2019-01-04Remove remote media compatibility mode. (#8044)sofar
The fallback code shouldn't be needed and is a remnant of the GET method that old media servers use. Clients using it are likely to just waste bandwidth and having to download the media again through the normal transfer from server method. The most reliable method is to get all missing textures therefore from the server directly and not spam the remote media server with 404s.
2019-01-03Proselytize the network. Use IEEE F32 (#8030)SmallJoker
* Proselytize the network. Use IEEE F32 * Remove unused V2F1000 functions
2019-01-03CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000)Paramat
Previously, when the CSM restriction 'LOAD_CLIENT_MODS' was used a client was still able to add CSM code to 'builtin' to bypass that restriction, because 'builtin' is not yet verified. Until server-sent CSM and verifying of 'builtin' are complete, make 'LOAD_CLIENT_MODS' disable the loading of builtin. Clarify code comments and messages to distinguish between client-side modding and client-side scripting. 'Scripting' includes 'builtin', 'modding' does not.
2018-12-31Extend pitch fly mode to swimming (#7943)random-geek
2018-12-20Fix more transparency issues with ogles2 driver (#8005)stujones11
2018-12-18Add command line option to load password from file (#7832)Kevin Abrams
2018-12-13Add an activeobject manager to hold active objects (#7939)Loïc Blot
* Add an activeobject manager to hold active objects * Add unittests
2018-12-13Network: Send IEEE floats (#7768)SmallJoker
2018-12-13Make showOverlayMessage strings translatable (#7964)Wuzzy
2018-12-11Add object visual type 'item' (#7870)Alex
2018-12-08Fix crash if display resolution is not set (#7950)Martin Renold
On my wayland / gnome3 setup DisplayHeightMM() returns 0. This resulted in a misleading startup error suggesting to fix my font paths.
2018-12-06Draw all horizons and sky base, in front of stars (#7932)Paramat
Move star draw to before sun glow texture draw and before sun draw, not currently essential but the logical order. Will be necessary if a 'no far ground' option is added, to draw stars behind the sun.
2018-12-04Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker
Includes newer style changes and fixes by est31 Improve the block position de-serialization Add type NodeMetadataMap
2018-12-02Raise hotbar limit to 32 slots, add associated keybinding options (#7916)Vanessa Dannenberg
add associated keybinding options update docs and settingtypes
2018-12-02Draw stars behind the moon (#7928)Paramat
This time correctly, by resetting the 'material' to '1' after moon draw.
2018-12-02Slightly alter star appearence time and full brightness time (#7921)Paramat
At sunset: Stars first appear slightly later, at the time the sun disappears over the horizon, this fixes seeing dark stars in front of the sun horizon glow texture. Stars reach full brightness slightly earlier at time 20000, not so excessively long after sunset. The above behaviour is also applied at sunrise, but of course, time-inverted.
2018-12-01Added pitch fly mode (#7817)Gaël C
In pitch fly mode, you fly to the exact direction you are pointing at, using the forward key. Other move directions are also pitched accordingly. It allows smoother and more complex movements. Can be enabled/disabled by L key by default (set keymap_pitchfly in minetest.conf)
2018-12-01Fix sky bugs when using sun or moon textures (#7918)Paramat
Reverts the render order change of commit ce2d33eb97238e2e050d065a8f0838749a0b31d0
2018-11-28Move client-specific files to 'src/client' (#7902)Quentin Bazin
Update Android.mk Remove 'src/client' from include_directories
2018-11-18Android: Improve UI scaling on smaller high-density displays (#7834)stujones11
* Android: Improve UI scaling on smaller high-density displays
2018-11-11Disable HW stereo for IrrLicht 1.9 (not supported anymore)number Zero
2018-10-06F5 debug info: Use full words for NSEW directions for readability (#7461)Paramat
2018-09-29Software inventorycube (#7651)Vitaliy
Fixes missing/upside-down images on Android.
2018-09-08Particles: Make collision with objects optional (#7682)Paramat
Also set it to false for node dig particles, as they are often created and high in number. Improve particle documentation.