aboutsummaryrefslogtreecommitdiff
path: root/src/client
AgeCommit message (Expand)Author
2017-08-16Cleanup various headers to reduce compilation times (#6255)Loïc Blot
2017-08-15Modernize client code (#6250)Loïc Blot
2017-08-12Remove cloud_height settingBen Deutsch
2017-08-09Fix error not printed to console when no name is providedJuozas
2017-08-03Fix crash when using --go in command lineJuozas Pocius
2017-07-30Make direct item selection keys freely bindableWuzzy
2017-07-26TileLayer: use shared_ptr for FrameSpec vector (#6171)Loïc Blot
2017-07-05Fog effect when camera is inside cloudBen Deutsch
2017-07-02Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)Loïc Blot
2017-07-01Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'stujones11
2017-06-26Isolate irrlicht references and use a singleton (#6041)Loïc Blot
2017-06-21C++11 cleanup on constructors dir client (#6012)Vincent Glize
2017-06-17Cpp11 initializers 2 (#5999)Loïc Blot
2017-06-11Remove threads.h and replace its definitions with their C++11 equivalents (#5...ShadowNinja
2017-06-10Remove superfluous pointer null checksQrchackOfficial
2017-06-08Autorun: Change to 'autoforward' (#5926)Paramat
2017-06-06Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot
2017-06-04C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot
2017-06-03Snake case for screen options in minetest.conf (#5792)Vincent Glize
2017-05-19Do not create dummy normalmaps (#4180)you
2017-05-13Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)Loïc Blot
2017-05-06Add configurable key bindings for hotbar scrolling, and for changing volume.Wuzzy
2017-04-29Reorder TileLayer. (#5638)Auke Kok
2017-04-28Clean up getTime helpersShadowNinja
2017-04-21Soft node overlay (#5186)Dániel Juhász
2017-04-20Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot
2017-04-18Reorder TileSpec. (#5591)Auke Kok
2017-04-18Fix always using the xbox layout (reported by coverity).Ekdohibs
2017-04-17Remove an unused variable in Android BuildLoic Blot
2017-04-16Android progressbar fix (#5601)Loïc Blot
2017-04-08Hardware coloring for itemstacksDániel Juhász
2017-04-07Fix signed/unsigned conversion warningrubenwardy
2017-04-06Add Joystick type detection and Xbox controller supportrubenwardy
2017-04-06LINT: Switch whitelist check from egrep to awkLoïc Blot
2017-04-01Clang-format: trivial fix on some headers (#5495)Loïc Blot
2017-03-30Windows: Set window icon (#5486)adrido
2017-03-26Change command prefix to "." and add "help" command.red-001
2017-03-24Tile.cpp: Fix MSVC build broken by 072bbbaSmallJoker
2017-03-22Some performance optimizations (#5424)Loïc Blot
2017-02-16Fix a small regression caused by e2ad76f.red-001
2017-02-09No longer auto-generate a 'guest####' player name when name is emptyred-001
2017-02-05Prevent SIGFPE on entity tile loading issue. (#5178)Auke Kok
2017-01-30Add multiply texture modifiersapier
2017-01-23Add hardware node coloring. Includes:Dániel Juhász
2017-01-02Added "[sheet" to the texture special commands.Luke Puchner-Hardman
2017-01-02Move TileAnimation code to seperate filesfan5
2016-12-26Irrlicht 1.9 supportsfan5
2016-09-15Add an [invert:<mode> texture modifierThomas--S
2016-09-14Allow escaping of texture names when passed as an argument to a modifiersfan5
2016-08-20Also support X11 icon for minetest copies installed via make install (#4407)est31