index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
client
/
wieldmesh.cpp
Age
Commit message (
Collapse
)
Author
2021-03-09
Use place_param2 client-side for item appearance & prediction (#11024)
sfan5
2020-10-17
Remove all bump mapping and parallax occlusion related code.
Lars
2020-09-04
Scale inventory image for scaled allfaces nodes (#10225)
Wuzzy
The inventory image size of the inventory image of nodes with drawtype allfaces (and related) is scaled as well if visual_scale is set (previously, the inventory image size was always the same)
2020-07-23
Improve default inventory+wield images of node drawtypes (#9299)
Wuzzy
2020-06-09
Fix broken coloring of wielditems (#9969)
Danila Shutov
Fixes a regression that appeared in 5.3.0-dev.
2020-04-19
Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537)
Danila Shutov
2018-12-20
Fix more transparency issues with ogles2 driver (#8005)
stujones11
2018-12-11
Add object visual type 'item' (#7870)
Alex
2018-11-28
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
Update Android.mk Remove 'src/client' from include_directories