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itemmeta_restrictions
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tile.h
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Author
2017-04-29
Reorder TileLayer. (#5638)
Auke Kok
2017-04-21
Soft node overlay (#5186)
Dániel Juhász
2017-04-18
Reorder TileSpec. (#5591)
Auke Kok
2017-04-08
Hardware coloring for itemstacks
Dániel Juhász
2017-01-23
Add hardware node coloring. Includes:
Dániel Juhász
2017-01-02
Move TileAnimation code to seperate file
sfan5
2016-02-11
v2d & aabbox3d<f32> & sky cleanups
nerzhul
2015-08-20
tileable flags are needed also without shaders because of filters
RealBadAngel
2015-08-20
Remove use of engine sent texture tiling flags - theyre no longer needed
RealBadAngel
2015-08-05
Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA
RealBadAngel
2015-07-21
Add wielded (and CAOs) shader
RealBadAngel
2015-07-16
Fix relief mapping issues
RealBadAngel
2015-06-27
Add minimap feature
RealBadAngel
2015-04-01
Clean scaling pre-filter for formspec/HUD.
Aaron Suen
2015-03-31
Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...
Aaron Suen
2015-03-05
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot