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shadows
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dynamicshadowsrender.cpp
Age
Commit message (
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Author
2022-11-03
Reduce exposure of various internals (#12885)
Loïc Blot
2022-10-26
Shadow list improvements (#12898)
x2048
2022-09-06
Implement rendering pipeline and post-processing (#12465)
x2048
2022-07-09
Release shadow mapping resources when not needed (#12497)
x2048
2022-05-26
Force-update shadows when the world is changed (#12364)
x2048
2022-05-21
Improve shadow filters (#12195)
x2048
2022-04-30
Deal with compiler warnings
sfan5
2022-04-14
Implement shadow offsets for the new SM distortion function (#12191)
x2048
2022-04-07
Adjust shadowmap distortion to use entire SM texture (#12166)
x2048
2022-03-31
Tune shadow perspective distortion (#12146)
x2048
2022-03-26
Add API to control shadow intensity from the game/mod (#11944)
x2048
2022-03-07
Correct normal bias for entities
Dmitry Kostenko
2021-08-12
Move updating shadows outside of RenderingCore::drawAll. (#11491)
x2048
2021-07-25
Distribute shadow map update over multiple frames to reduce stutter (#11422)
x2048
2021-06-06
Shadow mapping render pass (#11244)
Liso