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path: root/src/client/shadows/dynamicshadowsrender.cpp
AgeCommit message (Expand)Author
2022-11-03Reduce exposure of various internals (#12885)Loïc Blot
2022-10-26Shadow list improvements (#12898)x2048
2022-09-06Implement rendering pipeline and post-processing (#12465)x2048
2022-07-09Release shadow mapping resources when not needed (#12497)x2048
2022-05-26Force-update shadows when the world is changed (#12364)x2048
2022-05-21Improve shadow filters (#12195)x2048
2022-04-30Deal with compiler warningssfan5
2022-04-14Implement shadow offsets for the new SM distortion function (#12191)x2048
2022-04-07Adjust shadowmap distortion to use entire SM texture (#12166)x2048
2022-03-31Tune shadow perspective distortion (#12146)x2048
2022-03-26Add API to control shadow intensity from the game/mod (#11944)x2048
2022-03-07Correct normal bias for entitiesDmitry Kostenko
2021-08-12Move updating shadows outside of RenderingCore::drawAll. (#11491)x2048
2021-07-25Distribute shadow map update over multiple frames to reduce stutter (#11422)x2048
2021-06-06Shadow mapping render pass (#11244)Liso