| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-09-06 | Implement rendering pipeline and post-processing (#12465) | x2048 | |
| Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: lhofhansl <lhofhansl@yahoo.com> | |||
| 2022-01-16 | Reset override material in anaglyph | Dmitry Kostenko | |
| Reset override material properties before applying the color filter. | |||
| 2021-03-16 | GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls | Jean-Patrick Guerrero | |
| 2018-02-15 | Render copyright notice: Fix name spelling (#7042) | Vitaliy | |
| 2017-10-31 | Rewrite rendering engine (#6253) | Vitaliy | |
| * Clean draw_*() arguments * Split rendering core * Add anaglyph 3D * Interlaced 3D * Drop obsolete methods | |||
