| Age | Commit message (Expand) | Author |
|---|---|---|
| 2022-07-17 | Remove workaround for normals not matching winding order (#12460) | x2048 |
| 2022-05-18 | Use std::map instead of core::map (#12301) | paradust7 |
| 2022-03-07 | Avoid possible buffer overflow when checking face normals | Dmitry Kostenko |
| 2022-03-07 | Use correct indexes when checking mesh normals | Dmitry Kostenko |
| 2022-03-07 | Detect 'insane' normals in checkMeshNormals. | Dmitry Kostenko |
| 2021-10-12 | Remove a few unused functions reported by callcatcher (#11658) | SmallJoker |
| 2021-03-31 | Irrlicht support code maintenance | sfan5 |
| 2020-07-30 | content_cao: Support texture animation for upright_sprite (#10020) | sfan5 |
| 2020-06-16 | Make shading of CAOs optional (#10033) | Danila Shutov |
| 2020-06-10 | Fix build error on Ubuntu 16.04 (again) | sfan5 |
| 2020-06-07 | Recalculate mesh normals for CAOs (#10000) | Danila Shutov |
| 2019-06-28 | Optimize and unify mesh processing (#7851) | Vitaliy |
| 2018-11-28 | Move client-specific files to 'src/client' (#7902) | Quentin Bazin |
