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path: root/src/client/mapblock_mesh.cpp
AgeCommit message (Collapse)Author
2020-12-05Implement mapblock camera offset correctly (#10702)hecks
Implement mapblock camera offset correctly - reduce client jitter Co-authored-by: hecktest <>
2020-10-17Remove all bump mapping and parallax occlusion related code.Lars
2020-10-06-Wmem-access only called when GCC > 7 (#10453)Zughy
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker
Run unused functions reported by cppcheck This change removes a few (but not all) unused functions. Some unused helper functions were not removed due to their complexity and potential of future use.
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map
2020-08-01Fix GCC class-memaccess warnings (#10239)Paul Ouellette
2020-05-25Silence GCC warning in mapblock_meshSmallJoker
Fixes following warning: warning: ‘waving’ may be used uninitialized in this function [-Wmaybe-uninitialized]
2020-04-25mapblock_mesh: Optimize a few things (#9713)sfan5
2019-11-19Waves generated with Perlin-type noise #8994Lars Hofhansl
2019-08-13Better F6 profiler (#8750)SmallJoker
Update the profiler names to make more sense of what they actually represent Move the profiler code from header to its source file Use monospace font to align lines Format the statistics line to align better with surrounding values Refresh the profiler each 3 seconds (roughly)
2019-03-19Fix texture rotation for wallmounted nodeboxessfan5
fixes #8358
2018-11-28Move client-specific files to 'src/client' (#7902)Quentin Bazin
Update Android.mk Remove 'src/client' from include_directories