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path: root/src/client/mapblock_mesh.cpp
AgeCommit message (Expand)Author
2023-02-22Fix a -Wreorder warningDS
2023-02-18Remove dead code behind Irrlicht version checkssfan5
2023-02-08Generalize mesh chunking, and make it configurable. (#13179)lhofhansl
2023-01-318x block meshes (#13133)x2048
2023-01-06Occlusion culling algorithm based on recursive descend (#13104)x2048
2022-10-30Always add increment when getting node interior lightx2048
2022-10-09Optimize lighting calculation (#12797)Jude Melton-Houghton
2022-09-26Fix liquid drawtype faces sometimes not rendering (#12807)Wuzzy
2022-09-18Client map: do frustum culling via planes (#12710)DS
2022-07-30Fix some warnings (#12615)rubenwardy
2022-06-07Mapblock Mesh BspTree: Increase the depth of block-level splitsx2048
2022-05-26Improve code in mapblock_mesh.cpp a bitsfan5
2022-05-22Fixes needed to use irrArray backed by std::vector (#12263)paradust7
2022-05-08Consolidate some data structures in MapBlockMeshsfan5
2022-04-28Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)paradust7
2022-04-02Add depth sorting for node faces (#11696)x2048
2022-01-31Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)rubenwardy
2022-01-29Disable dynamic shadows for the 5.5.0 releaseSmallJoker
2021-08-19Fix scaled world-aligned textures being aligned inconsistently for non-normal...Wuzzy
2021-06-06Shadow mapping render pass (#11244)Liso
2021-05-03refacto: RenderingEngine::get_scene_manager() is now not callable from singletonLoic Blot
2021-02-19Fix world-aligned node rendering at bottom (#10742)Wuzzy
2021-01-22Remove dead code (#10845)rubenwardy
2020-12-24Fix some minor code issues all over the placesfan5
2020-12-05Implement mapblock camera offset correctly (#10702)hecks
2020-10-17Remove all bump mapping and parallax occlusion related code.Lars
2020-10-06-Wmem-access only called when GCC > 7 (#10453)Zughy
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-08-01Fix GCC class-memaccess warnings (#10239)Paul Ouellette
2020-05-25Silence GCC warning in mapblock_meshSmallJoker
2020-04-25mapblock_mesh: Optimize a few things (#9713)sfan5
2019-11-19Waves generated with Perlin-type noise #8994Lars Hofhansl
2019-08-13Better F6 profiler (#8750)SmallJoker
2019-03-19Fix texture rotation for wallmounted nodeboxessfan5
2018-11-28Move client-specific files to 'src/client' (#7902)Quentin Bazin