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path: root/src/client/inputhandler.h
AgeCommit message (Expand)Author
2018-01-20Game refactor [4/X]: keycache is now owned by InputHandlerLoic Blot
2018-01-20Game refactor [3/X]: Move keycache to inputhandlerLoic Blot
2018-01-20Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with ...Loic Blot
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-08-17C++ modernize: Pragma once (#6264)Loïc Blot
2017-08-16Cleanup various headers to reduce compilation times (#6255)Loïc Blot
2017-08-15Modernize client code (#6250)Loïc Blot
2017-06-26Isolate irrlicht references and use a singleton (#6041)Loïc Blot
2017-06-21C++11 cleanup on constructors dir client (#6012)Vincent Glize
2017-05-13Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)Loïc Blot
2016-06-03Initial Gamepad supportest31
2016-05-26Tell irrlicht if we handle a key or not.est31
2015-10-14Refactor loggingShadowNinja
2015-07-10Misc. minor fixeskwolekr
2015-07-05Use minetest logging facilities for irrlicht log outputShadowNinja
2015-02-12main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLaunc...Loic Blot