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path: root/src/client/inputhandler.cpp
AgeCommit message (Expand)Author
2023-03-07Add keybind to swap items between handsHEADdual_wieldingElias Fleckenstein
2021-09-05Fix movement in random_input mode (#11592)NeroBurner
2021-04-20Add a key to toggle map block bounds (#11172)Seth Traverse
2021-02-24Use "Aux1" key name consistently everywhereWuzzy
2021-02-23Fix keyWasDown in input handlersfan5
2020-11-12Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)SmallJoker
2020-09-23Replace MyEventReceiver KeyList with std::unordered_set (#10419)Vincent Robinson
2020-08-15Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND
2018-12-31Extend pitch fly mode to swimming (#7943)random-geek
2018-12-02Raise hotbar limit to 32 slots, add associated keybinding options (#7916)Vanessa Dannenberg
2018-12-01Added pitch fly mode (#7817)Gaël C
2018-02-08Switch F3 to use 'enable_fog' settingThomasMonroe314
2018-01-20Game refactor [4/X]: keycache is now owned by InputHandlerLoic Blot
2018-01-20Game refactor [3/X]: Move keycache to inputhandlerLoic Blot
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-08-15Modernize client code (#6250)Loïc Blot
2017-05-13Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)Loïc Blot