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path: root/src/client/content_cao.cpp
AgeCommit message (Expand)Author
2022-11-23Fix entity visiblity in bright artificial light (#12906)x2048
2022-11-09Fix typos and en_US/en_GB inconsistency in various files (#12902)Abdou-31
2022-11-03Reduce exposure of various internals (#12885)Loïc Blot
2022-10-30Add comments explaining use of entity glowx2048
2022-10-30Apply entity glow before translating to color spacex2048
2022-09-25Fix two spelling mistakesTobias Frost
2022-09-04Convert entity glow value to color space before adding to the lightx2048
2022-08-12Physics overrides: Move values to a common struct (#12591)SmallJoker
2022-07-17Fix automatic rotate for attached entities (#12392)Lars Müller
2022-07-09Release shadow mapping resources when not needed (#12497)x2048
2022-06-28Remove an unused method and header includessfan5
2022-06-20Re-order sound-related code (#12382)SmallJoker
2022-06-19Fix CAO light calculation issuesfan5
2022-06-17Fix updating glow on entitiessfan5
2022-05-20Fix lighting of upright_sprite entities (#12336)x2048
2022-04-30Deal with compiler warningssfan5
2022-04-15upright_sprite: Fix walk animation in first person (#12194)SmallJoker
2022-03-07Fix shadows for upright sprite nodesDmitry Kostenko
2022-03-07Improve lighting of entities.Dmitry Kostenko
2022-03-07Render shadows on entities.Dmitry Kostenko
2022-01-19Fix local animation not instantly updating after being setsfan5
2022-01-02Cap damage overlay duration to 1 second (#11871)Wuzzy
2022-01-02Recalculate normals before adding mesh to the scenex2048
2021-12-05Fix various code & correctness issues (#11815)sfan5
2021-11-22Add backwards-compatible behaviour if too few CAO textures specifiedsfan5
2021-11-19Fix local digging animation (#11772)savilli
2021-10-31Fix number of tool uses being off by 1..32767 (#11110)Wuzzy
2021-10-20Add no_texture.png as fallback for unspecified texturesWuzzy
2021-08-27Joystick sensitivity for player movement (#11262)NeroBurner
2021-08-16Start sprite animation at the beginning (#11509)Lean Rada
2021-07-22Remove unused ITextSceneNode header (#11476)hecks
2021-06-06Shadow mapping render pass (#11244)Liso
2021-05-30Fix procession ordering issue in content_caosfan5
2021-05-03fix: some code tidy about includes & irr namespacesLoic Blot
2021-05-03refacto: don't use RenderingEngine singleton on CAOLoic Blot
2021-03-31Irrlicht support code maintenancesfan5
2021-02-17Add nametag background setting and object property (#10937)rubenwardy
2020-12-24Fix some minor code issues all over the placesfan5
2020-11-12Fix player sprite visibility in first personsfan5
2020-11-12Fix overloaded virtual warnings with get/setAttachment()sfan5
2020-11-08ContentCAO: Fix segfault when minimap is disabledSmallJoker
2020-11-04Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ...Lars Müller
2020-10-20Fix show_on_minimap default value for local playersfan5
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan5
2020-10-04Add First Person Attachments (#10360)Jordan Snelling
2020-10-04Fix short 180 degree rotation when using set_bone_position (#10405)Lars Müller
2020-10-01(se)SerializeString: Include max length in the nameSmallJoker
2020-08-15Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND
2020-07-30content_cao: Support texture animation for upright_sprite (#10020)sfan5
2020-06-26Fix bone-attached entities (#10015)hecktest