Age | Commit message (Collapse) | Author |
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Collect the player's eye position coding in a Player method, and
use it in client to pass the eye position information to the game.
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Conflicts:
data/oerkki1.png
src/client.cpp
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into upstream_merge
Conflicts:
.gitignore
CMakeLists.txt
data/heart.png
src/CMakeLists.txt
src/game.cpp
src/guiMainMenu.cpp
src/inventory.cpp
src/map.cpp
src/mapblock.cpp
src/mapnode.cpp
src/mapnode.h
src/materials.cpp
src/server.cpp
Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
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(import from temporary git repo)
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high)
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--HG--
extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
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--HG--
extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
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spikes
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frametime spikes
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Also made client mutex-free to allow easier adding of new stuff.
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being a messy object oriented cludge, it now is a messy cludge with separate parameters.
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