Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-09-15 | View bobbing is slower in the water. | Kahrl | |
2011-09-08 | trying something else... also replaced M_PI by PI everywhere | Kahrl | |
2011-09-08 | minor view bobbing improvements | Kahrl | |
2011-09-08 | make it slightly less annoying :o) | Kahrl | |
2011-09-08 | Implemented view bobbing (testing simple lemniscate shape) | Kahrl | |
2011-09-08 | Commented out debug statements again | Kahrl | |
2011-09-08 | Collected and moved existing camera infrastructure from game.cpp to ↵ | Kahrl | |
camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant. |