Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-17 | C++ modernize: Pragma once (#6264) | Loïc Blot | |
* Migrate cpp headers to pragma once | |||
2017-07-07 | Expose getPointedThing to Lua | Dániel Juhász | |
This commit introduces Raycast, a Lua user object, which can be used to perform a raycast on the map. The ray is continuable, so one can also get hidden nodes (for example to see trough glass). | |||
2017-05-20 | Various code cleanup & little performance improvement on HTTP download (#5772) | Loïc Blot | |
* Disable or remove unused enum members/functions * Tiny code style fixes * Make some functions const * Replace ClientMediaDownloader std::unordered_map with std::map | |||
2017-04-19 | Fix various variables passed by copy instead of const ref (#5610) | Loïc Blot | |
Pointed by cppcheck | |||
2017-01-11 | Performance fix + SAO factorization | Rogier | |
Original credits goes to @Rogier-5 * Merge common attributes between LuaEntitySAO & PlayerSAO to UnitSAO * Make some functions const * Improve some lists performance by returning const ref Signed-off-by: Loic Blot <loic.blot@unix-experience.fr> | |||
2015-02-17 | Ignore old entities from 0.3. | Novatux | |
2015-02-17 | SAO: re-add old ActiveObjectTypes for a future migration layer | Loic Blot | |
2015-02-17 | SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ↵ | Loic Blot | |
ActiveObjectType. * Merge content_object.h into activeobject.h * Remove DummyLoadSAO, it's now unused. * Remove ItemSAO, it's also unused | |||
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-07-20 | Add an option to disable object <-> object collision for Lua entities | PilzAdam | |
2013-03-28 | Closed add object <-> object collision handling | sapier | |
2013-02-24 | Update Copyright Years | Sfan5 | |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
2012-06-17 | Optimize headers | Perttu Ahola | |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | |
GPLv2/later, by agreement of major contributors | |||
2011-11-29 | Scripting WIP | Perttu Ahola | |
2011-06-26 | reorganized a lot of stuff and modified mapgen and objects slightly while ↵ | Perttu Ahola | |
doing it | |||
2011-04-21 | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | |
2011-04-10 | items now fall by gravity... also some other random updating | Perttu Ahola | |
2011-04-08 | Some progress on transitioning from MapBlockObject to ActiveObject. | Perttu Ahola | |
2011-04-03 | Removed lua stuff | Perttu Ahola | |
2011-02-21 | Temporary commit; lots of test code and stuff | Perttu Ahola | |