Age | Commit message (Collapse) | Author |
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src/CMakeLists.txt
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Defaults modified from original: alpha=200, key=F10
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- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
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http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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Irrlicht 1.8 compat); also find dungeon master's fireball texture
again; add /spawnentity command
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modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
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ActiveBlockModifiers
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node/tool/item/whatever types
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still works
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camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
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commands:
/#ipban <nick>
/#ipunban <ip>
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