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2014-06-17Remove not really used guiTextInputMenusapier
2014-05-25Works for debian and a few other distributions but fails for even more so ↵sapier
back to old order Revert "Fix library link order" This reverts commit b743dcb942eb1a88bce2968c08b114058738758b.
2014-05-24Fix library link ordersapier
2014-05-18Add support for interlaced polarized 3d screenssapier
Add (experimental) support for topbottom as well as sidebyside 3d mode
2014-04-19Replace deathscreen by formspec variantsapier
2014-04-16Add redis database backendSfan5
2014-03-11Fix generating winresource.o with build dir != source dirSfan5
2014-03-05Replace pause and message menu by formspec onessapier
2014-03-02Improved win32 file version informationsapier
2014-02-23Fix test for broken LuaJIT versions, solves #1152Sfan5
2014-02-16Fix broken cross-compilingSfan5
2014-02-13Add check to avoid usage of broken LuaJIT < 2.0.0beta8sapier
2014-01-31Add propper client initializationsapier
-add client states to avoid server sending data to uninitialized clients -don't show uninitialized clients to other players -propper client disconnect handling Minor comment fixes in server Minor bugfixes in connection -improved peer id calculation -honor NDEBUG flag -improved disconnect handling -increased initial send window Remove some dead code
2014-01-21Fix curl dll not getting installed when sound is disabledSfan5
2014-01-13Add formspec tableKahrl
2014-01-05BUILD: fix cmake list parsinghasufell
because cmake is unable to parse it's own lists properly
2014-01-05BUILD: prefer pkg-config for freetype2 detectionhasufell
This can solve numerous problems such as: http://www.cmake.org/Bug/view.php?id=13959 http://www.cmake.org/Bug/view.php?id=14601 If pkg-config or freetype2.pc is not found, then fall back to the FindFreetype.cmake module logic. Restrict to UNIX since I only tested it here.
2014-01-05Add option to link to OpenGL ES, fixes #1051Sfan5
2013-12-13Rewrite client media download and support hash-based remote downloadKahrl
Move most of the media-related code in client.cpp into a new class ClientMediaDownloader (clientmedia.cpp, clientmedia.h). Among other things, this class does the following things: - Download [remote_server][sha1] instead of [remote_server][name]. This is to support servers that provide the same file name with different contents. - Initially fetch [remote_server]index.mth. This file should follow the Minetest Hashset format (currently version 1) and contain a list of SHA1 hashes that exist on the server. - The list of needed SHA1s is uploaded (via HTTP POST) when index.mth is requested, so servers can optionally narrow down the list to the needs of the client. - If index.mth is missing (HTTP response code 404), we enter compat mode, fetching [remote_server][name] as before this commit. - remote_server can now contain multiple servers, separated by commas. The downloader code attempts to split requests between the different servers, as permitted by each server's index.mth. If one server claims to have a file but actually doesn't (or something fails), we ask a different server that also claims to have it. - As before, when none of the remote servers provide a particular file, we download it via the conventional method, i.e. using the minetest protocol: TOSERVER_REQUEST_MEDIA / TOCLIENT_MEDIA. - Bugfix: Every downloaded file's SHA1 is now verified against the SHA1 announced by the minetest server (before loading it and inserting it into the file cache). - Bugfix: Only send TOSERVER_RECEIVED_MEDIA when we actually have all media. This should fix #863.
2013-12-13Implement httpfetch module and initialize it from main()Kahrl
Add curl_parallel_limit setting that will replace media_fetch_threads in a later commit. Fix a typo in MutexedQueue::pop_back() that made it impossible to compile code that used this function. (Noticed this while implementing httpfetch.)
2013-11-11Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier
2013-09-29Pass VERSION_EXTRA to GenerateVersion.cmakeKahrl
2013-09-28Show git hash in version string at top left corner of windowKahrl
2013-09-28Add curl, freetype and luaJIT to CMAKE_BUILD_INFOPilzAdam
2013-09-15Always use builtin JThread librarykwolekr
2013-09-09Use system-wide LevelDB instead of bundled oneSfan5
2013-09-09Add dummy and LevelDB database backendsIlya Zhuravlev
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-13Remove farmeshKahrl
2013-07-02Change debug optimization level back to -O1kwolekr
2013-07-02Replace C++ mainmenu by formspec powered onesapier
2013-06-23New math mapgen with fractal based worldsproller
2013-05-25Move scriptapi to separate folder (by sapier)sapier
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-04-21Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to ↵kwolekr
Mapgen V7
2013-04-18Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr
2013-04-08Use system wide LuaJIT if aviable.RealBadAngel
2013-04-07Revert "Fix to be able to build from dir different than source dir"kwolekr
This commit broke RUN_IN_PLACE
2013-04-07Add Mapgen V7, reorganize biomeskwolekr
2013-04-06Fix to be able to build from dir different than source dirDiego Martínez
2013-04-06Add Dijkstra A* and A* without prefetching pathfind algorithmssapier
2013-03-29Fix build on Linux with some glibcskwolekr
2013-03-23Allow spawning particles from the server, from luaJeija
Spawn single particles or make use of ParticleSpawner for many randomly spawned particles. Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner. Increase Protocol Version to 17. Conflicts: src/clientserver.h
2013-03-22Add singlenode mapgen; generates solely the node 'mapgen_singlenode', ↵Perttu Ahola
defaults to air
2013-03-16build with ogles2 driverproller
2013-03-16initial mapgen indev version with farscale feature and huge cavesproller
2013-03-10Re-add dungeons in new dungeongen.cppkwolekr
2013-03-05split scriptapi.cppsapier
Remerge some files in order to reduce number of additional files Make necessary changes for split, rename files, reorganize some bits
2013-02-25Add emerge.cpp, initial EmergeThread changeskwolekr
- Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks
2013-02-23Add sound volume controls to ingame menuRealBadAngel
2013-02-22new auto masterserverproller