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2017-04-22lua: remove core.cause_error call (#5637)Loïc Blot
it was used in minimal to trigger core crash, not very useful
2017-02-18Fix not being able to damage players in minimal (#5266)red-001
2017-01-18Add particle animation, glowsfan5
This is implemented by reusing and extending the TileAnimation code for the methods used by particles.
2017-01-02Add 2D sheet animation for nodessfan5
2017-01-02Added "[sheet" to the texture special commands.Luke Puchner-Hardman
"[sheet:WxH:X,Y" assumes the base image is a tilesheet with W*H tiles on it and crops to the tile at position X,Y. Basically it works like "[verticalframe" but in 2D. For testing, I combined the four default_chest images into one.
2016-12-24Minimal game: Use field 'tiles' instead of 'tile_images'Rogier
2016-01-11Mapgen: Various fixes and improvementsparamat
Lua_api.txt: Document 'minetest.registered_biomes' Minimal: Remove 'mapgen_air' alias Cavegen: Add fallback node for 'mapgen_ice' Dungeongen: Add fallback node for 'mapgen_river_water_source' Mgv5: Remove unnecessary '#include util/directiontables.h' Add missing 'this->'s in makeChunk() Mgv6: Edit empty line formatting Remove leading spaces in makeChunk() Add missing spaces after 'for' and 'if' Mgv7: Edit empty line formatting
2015-12-30Minimal: Add mapgen alias for airparamat
2015-12-06Fix spelling of noise_thresholdJun Zhang
2015-07-16Fix relief mapping issuesRealBadAngel
2015-07-14Minimal: Remove recently added unnecessary nodesparamat
Fix 'is ground content' for some nodes
2015-06-16Simpler patch for saplings trying to grow on unknown nodesShadowNinja
2015-06-16Add list-ringsest31
Adds list-rings, a method to implement item sending between inventories via shift-click. Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method. Also adds them to minimal game, and the standard inventory. Craft output slots are not supported.
2015-06-15Don't crash when saplings try to grow on unknown nodesy.st
2015-06-12Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliasesparamat
Treegen: Remove alias checks from jungletree generation for speed
2015-06-09Minimal: Edit mapgen aliases. Use blob ore for clay, update other ores. ↵paramat
Update simple biomes. Cleanup code
2015-01-31Fix NDT_GLASSLIKE normalsKahrl
Remove inventorycube() workaround for default:glass in minimal game
2015-01-11Remove builtin_biome.lua from builtin and add simple biome minimalparamat
2014-08-23Add lua exception handling test codesapier
Catch some error situations when mod used without thinking about it
2014-08-23Minimal game: add /dummyball <count> commandKahrl
2013-11-30Add minetest.swap_nodeNovatux
2013-11-30Change default value of is_ground_content to truekwolekr
Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves
2013-11-02Fix possible crash with grass ABM.Novatux
2013-11-02Fix grass adding/removing ABM.Novatux
2013-11-02Move the sapling growing and grass adding/removing ABMs to LuaNovatux
2013-10-05Remove mapgen_air alias (#935)0gb.us
2013-09-06Add mapgen_stair_cobble alias to minimalSfan5
2013-08-06Add support for different drowning damage and allow drowning in other nodetypesBlockMen
2013-06-19Add drowningPilzAdam
2013-06-18Compress texturesDavid Gumberg
2013-05-25Move scriptapi to separate folder (by sapier)sapier
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-20Use the group "soil" for nodes that saplings grow onShadowNinja
2013-05-02games/minimal: Add menu/background.png and menu/icon.pngPerttu Ahola
2013-04-07Add Mapgen V7, reorganize biomeskwolekr
2013-04-05unkn own block -> unkn own nodekhonkhortisan
2013-03-29Add different place sound for nodesPilzAdam
2013-03-24Use minetest.register_ore() in minimalPilzAdam
2013-03-24Mapgen indev: float islands, larger far biomesproller
2013-03-14Liquid fine tuningproller
2013-02-24new adjustable finite liquidproller
2013-01-21Readded and optimized mapgen V6kwolekr
2013-01-21Add initial Lua biomedef support, fixed biome selectionkwolekr
2012-12-01Add the group attached_nodePilzAdam
Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
2012-11-09Swap out pixel-perfect nyan cat by request of Chris TorresPerttu Ahola
2012-11-01Add functions to the default mod of minimal game to support old codePilzAdam
2012-10-31Move falling to builtinPilzAdam
2012-08-12Fix crash when furnace is full (minimal game)Perttu Ahola
2012-07-25Deprecate minetest.add_to_creative_inventory and use group ↵Perttu Ahola
not_in_creative_inventory instead
2012-07-25Add notice in the minimal gamePerttu Ahola
2012-07-25Improve inventory callbacks a bitPerttu Ahola