| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-05-24 | Replacement for Minimal Development Test (PR) (#9450) | Wuzzy | |
| 2019-10-24 | Change some rough/inappropriate language in comments (#9061) | random-geek | |
| 2019-07-27 | minimal: Move get_craft_result tests to test mod | Paul Ouellette | |
| 2017-10-28 | Fix default item callbacks to work with nil users (#5819) | raymoo | |
| * Fix default item callbacks to work with nil users * item.lua: Handle node drops for invalid players The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used. Remove redundant `local _, dropped_item` | |||
| 2017-05-24 | Minimal: Add river water nodes (#5809) | Paramat | |
| Is a base terrain node needed by any core mapgen with sloping rivers. | |||
| 2017-05-10 | Private nodemeta (#5702) | sfan5 | |
| * Private node metadata that isn't sent to the client | |||
| 2017-05-07 | Player attrs: permits to remove an attribute by setting value to nil (#5716) | Loïc Blot | |
| * Player attrs: permits to remove an attribute by setting value to nil When doing player:set_attribute("attr", nil) remove attribute Also remove a useless check on C++ API part (already done by checkplayer) Fix #5709 | |||
| 2017-02-18 | Fix not being able to damage players in minimal (#5266) | red-001 | |
| 2017-01-02 | Add 2D sheet animation for nodes | sfan5 | |
| 2017-01-02 | Added "[sheet" to the texture special commands. | Luke Puchner-Hardman | |
| "[sheet:WxH:X,Y" assumes the base image is a tilesheet with W*H tiles on it and crops to the tile at position X,Y. Basically it works like "[verticalframe" but in 2D. For testing, I combined the four default_chest images into one. | |||
| 2015-07-16 | Fix relief mapping issues | RealBadAngel | |
| 2015-07-14 | Minimal: Remove recently added unnecessary nodes | paramat | |
| Fix 'is ground content' for some nodes | |||
| 2015-06-16 | Simpler patch for saplings trying to grow on unknown nodes | ShadowNinja | |
| 2015-06-16 | Add list-rings | est31 | |
| Adds list-rings, a method to implement item sending between inventories via shift-click. Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method. Also adds them to minimal game, and the standard inventory. Craft output slots are not supported. | |||
| 2015-06-15 | Don't crash when saplings try to grow on unknown nodes | y.st | |
| 2015-06-12 | Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases | paramat | |
| Treegen: Remove alias checks from jungletree generation for speed | |||
| 2015-06-09 | Minimal: Edit mapgen aliases. Use blob ore for clay, update other ores. ↵ | paramat | |
| Update simple biomes. Cleanup code | |||
| 2015-01-31 | Fix NDT_GLASSLIKE normals | Kahrl | |
| Remove inventorycube() workaround for default:glass in minimal game | |||
| 2013-11-30 | Add minetest.swap_node | Novatux | |
| 2013-11-30 | Change default value of is_ground_content to true | kwolekr | |
| Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves | |||
| 2013-11-02 | Fix possible crash with grass ABM. | Novatux | |
| 2013-11-02 | Fix grass adding/removing ABM. | Novatux | |
| 2013-11-02 | Move the sapling growing and grass adding/removing ABMs to Lua | Novatux | |
| 2013-08-06 | Add support for different drowning damage and allow drowning in other nodetypes | BlockMen | |
| 2013-05-25 | Move scriptapi to separate folder (by sapier) | sapier | |
| On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) | |||
| 2013-05-20 | Use the group "soil" for nodes that saplings grow on | ShadowNinja | |
| 2013-04-07 | Add Mapgen V7, reorganize biomes | kwolekr | |
| 2013-03-29 | Add different place sound for nodes | PilzAdam | |
| 2013-01-21 | Readded and optimized mapgen V6 | kwolekr | |
| 2013-01-21 | Add initial Lua biomedef support, fixed biome selection | kwolekr | |
| 2012-12-01 | Add the group attached_node | PilzAdam | |
| Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable. | |||
| 2012-11-01 | Add functions to the default mod of minimal game to support old code | PilzAdam | |
| 2012-10-31 | Move falling to builtin | PilzAdam | |
| 2012-08-12 | Fix crash when furnace is full (minimal game) | Perttu Ahola | |
| 2012-07-25 | Deprecate minetest.add_to_creative_inventory and use group ↵ | Perttu Ahola | |
| not_in_creative_inventory instead | |||
| 2012-07-25 | Add notice in the minimal game | Perttu Ahola | |
| 2012-07-25 | Improve inventory callbacks a bit | Perttu Ahola | |
| 2012-07-25 | Detached inventory callbacks and reworked node metadata callbacks | Perttu Ahola | |
| 2012-07-23 | Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua | Perttu Ahola | |
| 2012-07-22 | Implement formspec | darkrose | |
| 2012-06-17 | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | |
| 2012-06-16 | Update field names to non-deprecated ones in node definition prototype | Perttu Ahola | |
| 2012-06-16 | Use new field names and reorder fields a bit in minimal game | Perttu Ahola | |
| 2012-06-16 | Node texture animation | Perttu Ahola | |
| 2012-06-03 | Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not ↵ | darkrose | |
| empty in minimal game | |||
| 2012-06-03 | fix locked chest to not destroy denied items (minimal game) | darkrose | |
| 2012-06-03 | Add fire visualization to minimal furnace menu | Perttu Ahola | |
| 2012-06-03 | Use proper furnace cook time | Perttu Ahola | |
| 2012-06-03 | Lua implementation of furnace with visible active state | darkrose | |
| 2012-06-03 | Implement locked chest; add after_place_node and after_dig_node node callbacks | Perttu Ahola | |
