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2020-06-06Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy
2020-06-06Add HTTP API to main menu (#9998)rubenwardy
2020-05-29Add disable_jump check for the player's feetMoNTE48
2020-05-29Add minetest.is_creative_enabledWuzzy
2020-05-26Rename “Minimal development test” to “Development Test” (#9928)Wuzzy
2020-05-24lua_api.txt: Fix minor typo (#9917)ANAND
2020-05-23Implement spawning particles with node texture appearancesfan5
2020-05-23Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid
Replace on_auth_fail callback with more versatile on_authplayer Better clarify account login process in Lua API documentation Change initial timestamp for newly registered accounts to -1
2020-05-22Check for valid base64 before decoding (#9904)Lejo1
2020-05-20Allow more than 255 biomes, document new maximum (#9855)Paramat
Change biomemap data type from u8 to u16. New technical (not practical) maximum is 65535 biomes.
2020-05-19Rework functionality of leveled nodes (#9852)Wuzzy
Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2020-05-19Add ability to scale HUD text (#9814)LoneWolfHT
Add 'size' property to HUD text elements that is used for relative font size calculations.
2020-05-17Add core.open_url() to main menu API (#8592)rubenwardy
2020-05-16Make automatic_rotate relative, allow setting rotation (#8468)ANAND
automatic_rotate does not make sense if it is absolute. Make it relative. To avoid bouncing, set_rotation did not update the client when automatic_rotate was set. That's no longer necessary because the new spinning method applies the rotation on top of the current one, and the updates are necessary for set_rotation to actually transform the object. Co-authored-by: ANAND <ClobberXD@gmail.com> Co-authored-by: Pedro Gimeno <pgimeno@users.noreply.notabug.org>
2020-05-14CSM: Bugfixes to camera:get_pos() and camera:get_fov()sfan5
closes #9857
2020-05-12Add mapgen settings to world creation dialog (#9254)Wuzzy
2020-05-11Damage texture modifier (#9833)Lars Müller
Adds a new object property "damage_texture_modifier"
2020-05-11Add support for statbar “off state” icons (#9462)Wuzzy
This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles. Add "off state" textures to the builtin statbars. Co-authored-by: SmallJoker <mk939@ymail.com>
2020-05-06FormSpec: Add universal style selector `*` (#9718)v-rob
2020-05-06Expose collided objects in moveresultsfan5
closes #9787
2020-05-05Rename moveresult speed to velocitySmallJoker
2020-05-05Fix small typo (#9813)oilboi
2020-05-02Add 'content_offset' and 'padding' style properties for buttons (#9661)Hugues Ross
* Add padding and content_offset style properties to buttons
2020-05-02Add a convention about z_index (#9701)Wuzzy
2020-05-02set_fov: Add support for time-based transitions (#9705)ANAND
2020-05-01Allow connection info to be missing from minetest.get_player_information() ↵sfan5
(#9739) fixes #9352 This reverts commit 23c907befea02005e2c0c87fca0131b60aace18a.
2020-05-01Give the online lua mainmenu also the client_list and mods (#8691)Lejo
2020-04-27Expose collision information to LuaEntity on_stepsfan5
2020-04-25Add server side translations capability (#9733)EvidenceB Kidscode
* Add server side translations capability
2020-04-17Document which noise APIs add world seed to noiseparams seed (#9693)Paramat
2020-04-15Android: add Android Studio support, completely redone java part (#9066)Maksim
2020-04-14Add all src folders to doxygen (#9603)DS
2020-04-14Refactor texture overrides and add new features (#9600)Hugues Ross
* Refactor texture overrides, and add new features: - Texture overrides can support multiple targets in one line - Texture override files can have comment lines - Item images/wield images can be overridden * Formatting changes * Address soime feedback - Pass vectors by const reference - Log syntax errors as warnings - Remove 'C' prefix from TextureOverrideSource * Simplify override target checks with an inline helper function * make linter happy * Apply feedback suggestions Co-Authored-By: rubenwardy <rw@rubenwardy.com> * Remove remaining != 0 checks * Update copyright notice Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-04-13Add default stack size setting (#8873)SmallJoker
New setting "default_stack_max" to alter the default stack sizes of all items when desired. Co-authored-by: Pascal Abresch <nep@packageloss.eu>
2020-04-13Add scroll_container formspec element (redo) (#9101)DS
New formspec elements: - `scroll_container[<X>,<Y>;<W>,<H>;<scrollbar name>;<orientation>;<scroll factor>]` - `scroll_container_end[]` Other elements can be embedded in this element. Scrollbar must be placed manually.
2020-04-12Play 'player_jump' when player jumps (#9373)Wuzzy
2020-04-11Improve waypoints and add image variant (#9480)Lars Müller
2020-04-11Formspecs: Add state-selection to style elements (#9378)Hugues Ross
2020-04-11Update API site build (#9622)Paul Ouellette
2020-04-11Various features and fixessfan5
2020-04-11Implement minetest.sound_fade()sfan5
2020-04-06Clarify use of minetest.request_insecure_environment() (#9597)rubenwardy
2020-04-06Add allowed_mapgens option in game.conf. (#9263)Wren Turkal
The game.conf has a disallowed_mapgens option. However, some games require a certain mapgen to be used, like the CTF plugin. This change adds an option to specify allowed mapgens so that the setting can be specified in a way that needn't be updated as map generators are added to Minetest.
2020-04-06Some minor Lua API documentation clarifications (#9461)Wuzzy
See #5854
2020-04-05Continue with 5.3.0-devsfan5
2020-04-03Add warning to set_sky() docs about unstable dawn and night sky colours (#9578)Paramat
Also clean up confusing double meaning usage of the word 'skybox'.
2020-03-28Formspec: Mark `hypertext` and markup language as unstablev-rob
2020-03-26Improve documentation of minetest.get_node_drops()sfan5
Also remove the comment saying it could be removed or modified.
2020-03-25Fix small typos in lua_api.txt (#9546)Dave Chu
2020-03-16Formspecs: Add starting frame to `animated_image` (#9411)v-rob