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2012-06-03Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not ↵darkrose
empty in minimal game
2012-06-03Add can_dig callbackdarkrose
2012-06-03Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point ↵Perttu Ahola
values in formspec
2012-06-03Reshape inventory menu codePerttu Ahola
2012-06-03Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return ↵Perttu Ahola
a string to aid better inter-object compatibility of code that assumes objects to be players
2012-06-03Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola
2012-06-03minetest.get_craft_resultPerttu Ahola
2012-06-03NodeMetaRef:{to,from}_table and lua_api.txt additionsPerttu Ahola
2012-06-03on_metadata_inventory_{move,offer,take}Perttu Ahola
2012-06-03Implement sign using form field protocolPerttu Ahola
2012-06-03Random node metadata thingsPerttu Ahola
2012-06-03Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola
2012-06-03Add node on_construct, on_destruct callbacks and update lua_api.txtPerttu Ahola
2012-05-21Add support for putting modpacks directly into mod directoriesPerttu Ahola
2012-04-14Add "Registered definitions of stuff" to doc/lua_api.txtPerttu Ahola
2012-04-09Support static_spawnpoint settingPerttu Ahola
2012-04-09Improve doc/lua_api.txt and add minetest.get_item_group(name, group)Perttu Ahola
2012-04-08Add minimal documentation about the $world/game/ additionPerttu Ahola
2012-04-08minetest.get_node_group(name, group)Perttu Ahola
2012-04-08EnvRef:find_nodes_in_area(minp, maxp, nodenames)Perttu Ahola
2012-04-07Improve doc/lua_api.txtPerttu Ahola
2012-04-07PerlinNoise for Lua.Sergey Gilfanov
2012-04-06Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola
2012-04-01Implement dropped items as LuaEntities; leave the old ones as is for ↵Perttu Ahola
compatibility
2012-04-01Remplement and improve /setting in Lua, now called /setPerttu Ahola
2012-03-31Improve /grant and /revoke output, add /auth_reloadPerttu Ahola
2012-03-31Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola
2012-03-31Fix doc/lua_api.txtPerttu Ahola
2012-03-31initial_properties field in entity definitionPerttu Ahola
2012-03-31More documentation in doc/lua_api.txtPerttu Ahola
2012-03-31Allow group:groupname in ABM definition and implement ↵Perttu Ahola
minetest.hash_node_position()
2012-03-30Improved teleport commandPerttu Ahola
2012-03-30Reimplement authentication handler in Lua; now we have 1) infinite privilege ↵Perttu Ahola
names, 2) minetest.register_authentication_handler()
2012-03-30ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola
players too!
2012-03-30minetest.register_chatcommand(cmd, def)Perttu Ahola
2012-03-29Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola
2012-03-29Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵Perttu Ahola
leveldiff)
2012-03-28Add EnvRef:set_node()Perttu Ahola
2012-03-28Add range option to PseudoRandom:next()Perttu Ahola
2012-03-28Add blockseed to on_generatedPerttu Ahola
2012-03-28Add minetest.is_singleplayer()Perttu Ahola
2012-03-28doc/lua_api.txt: minetest.get_worldpath(modname) -> minetest.get_worldpath()Perttu Ahola
2012-03-28Add PseudoRandom in Lua APIPerttu Ahola
2012-03-27Fix and extend minetest.after(time, func, param)Perttu Ahola
2012-03-27Add minetest.after(time, func)Perttu Ahola
2012-03-25Update doc/lua_api.txtPerttu Ahola
2012-03-24Lua API for playing soundsPerttu Ahola
2012-03-24Update doc/lua_api.txtPerttu Ahola
2012-03-22Update doc/lua_api.txt and doc/mapformat.txt even morePerttu Ahola
2012-03-22Describe format of nodes in doc/mapformat.txtPerttu Ahola