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2013-04-24Added support to disable built-in HUD elementsDiego Martínez
2013-04-23Add option to use texture alpha channelkwolekr
2013-04-23Add minetest.get_player_ip()ShadowNinja
2013-04-23Add option to not prepend "Server -!- " to messages sent with ↵ShadowNinja
minetest.chat_send_player()
2013-04-23Added offset support for HUD itemsDiego Martínez
2013-04-23Added support for alignment in HUD itemsDiego Martínez
2013-04-20Add direction parameter to statbars in HUD APIkwolekr
Fix health bar overlap when a larger texture is used
2013-04-18Fix Lua HUD documentationkwolekr
2013-04-18Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr
2013-04-18Lua HUDJonathon Anderson
2013-04-10Bugfixes to get_craft_recipe and get_all_craft_recipes.RealBadAngel
Improvements to get_all_craft_recipes (see api doc)
2013-04-06Add Dijkstra A* and A* without prefetching pathfind algorithmssapier
2013-04-05Use the nodebox as selection box if it's not set manuallyDiego Martínez
2013-04-05Allow modifying movement speed, jump height and gravity per-player via the ↵MirceaKitsune
Lua API.
2013-04-03Update doc/lua-api.txt0.4.6PilzAdam
2013-03-31Add Ore generation flags, implement ore absolute heightkwolekr
2013-03-29Add different place sound for nodesPilzAdam
2013-03-29New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam
2013-03-28Fix parameter list of obj:set_attach() and obj:set_bone_position()PilzAdam
2013-03-24Vary ore sheet y position by noisekwolekr
2013-03-24Fix indentation of lua_api.txtPerttu Ahola
2013-03-24Update lua_api.txtkwolekr
2013-03-23Allow spawning particles from the server, from luaJeija
Spawn single particles or make use of ParticleSpawner for many randomly spawned particles. Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner. Increase Protocol Version to 17. Conflicts: src/clientserver.h
2013-03-236d facedirRealBadAngel
2013-03-21Support game-specific minetest.confPerttu Ahola
2013-03-21lua_api.txt: Document paths, games and common mod loadingPerttu Ahola
2013-03-17lua methods set_look_pitch and set_look_yawRealBadAngel
2013-03-17Allow minetest.after to take a variable number of argumentsJeija
2013-03-05Added method to get all registered recipes for item(node)RealBadAngel
2013-03-05Allow any character in formspec strings with escape charkwolekr
2013-02-28Add python script to doc/protocol.txtsfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-02-24Add seed parameter for default and L-system treesRealBadAngel
2013-02-13Fix to on_rightclick not able to change wielded_itemRealBadAngel
2013-01-23Treegen update. Some new symbols. Speed up code a bit.RealBadAngel
2013-01-21add support for saving settings by lua command (server doesn't autosave on exit)sapier
2013-01-07Fix buttons not working for Lua-triggered formspecssapier
2013-01-07L-Systems treegen update.RealBadAngel
2013-01-04Implement textarea in formspec, a multiline input fieldJeija
2013-01-04Add on_rightclick(pos, node, clicker) callback for nodesPilzAdam
2013-01-02Add InvRef:get_location()Perttu Ahola
2013-01-02Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier
2012-12-30L-System treegenRealBadAngel
2012-12-17Add ability to change the itemstack in placenode callbacksPilzAdam
2012-12-17Fix hypen used as minus sign (manpages), fix spelling error (server.cpp)Ilya Zhuravlev
2012-12-01New elements in formspec, item_image and item_image_button.RealBadAngel
Fixed also game bug drawing dragged item behind fields, buttons etc.
2012-12-01Add the group attached_nodePilzAdam
Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
2012-11-30Add shutdown hook interface to Lua APIMatthew I
Scripts can call minetest.register_on_shutdown() to register a shutdown hook. Document that minetest.register_on_shutdown() callbacks may not be run If the server crashes, it is unlikely that callbacks registered using minetest.register_on_shutdown() will be called.
2012-11-26Bump version to 0.4.4 as this isn't compatible with 0.4.3Perttu Ahola
2012-11-25RealBadAngel's patch which allows the lua api to read pressed player keys. ↵MirceaKitsune
This should make it possible to change the player's animation based on what he is doing Correct lua api version number Always update animations and attachments after the entity is added to scene client side. Fixes animations not being applied in client initialization for some reason. Attachments should be re-tested now just to be safe. Fix a segmentation fault caused by reaching materials that didn't exist in a loop for setting texture