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2020-04-25Add server side translations capability (#9733)EvidenceB Kidscode
* Add server side translations capability
2020-04-17Document which noise APIs add world seed to noiseparams seed (#9693)Paramat
2020-04-15Android: add Android Studio support, completely redone java part (#9066)Maksim
2020-04-14Add all src folders to doxygen (#9603)DS
2020-04-14Refactor texture overrides and add new features (#9600)Hugues Ross
* Refactor texture overrides, and add new features: - Texture overrides can support multiple targets in one line - Texture override files can have comment lines - Item images/wield images can be overridden * Formatting changes * Address soime feedback - Pass vectors by const reference - Log syntax errors as warnings - Remove 'C' prefix from TextureOverrideSource * Simplify override target checks with an inline helper function * make linter happy * Apply feedback suggestions Co-Authored-By: rubenwardy <rw@rubenwardy.com> * Remove remaining != 0 checks * Update copyright notice Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-04-13Add default stack size setting (#8873)SmallJoker
New setting "default_stack_max" to alter the default stack sizes of all items when desired. Co-authored-by: Pascal Abresch <nep@packageloss.eu>
2020-04-13Add scroll_container formspec element (redo) (#9101)DS
New formspec elements: - `scroll_container[<X>,<Y>;<W>,<H>;<scrollbar name>;<orientation>;<scroll factor>]` - `scroll_container_end[]` Other elements can be embedded in this element. Scrollbar must be placed manually.
2020-04-12Play 'player_jump' when player jumps (#9373)Wuzzy
2020-04-11Improve waypoints and add image variant (#9480)Lars Müller
2020-04-11Formspecs: Add state-selection to style elements (#9378)Hugues Ross
2020-04-11Update API site build (#9622)Paul Ouellette
2020-04-11Various features and fixessfan5
2020-04-11Implement minetest.sound_fade()sfan5
2020-04-06Clarify use of minetest.request_insecure_environment() (#9597)rubenwardy
2020-04-06Add allowed_mapgens option in game.conf. (#9263)Wren Turkal
The game.conf has a disallowed_mapgens option. However, some games require a certain mapgen to be used, like the CTF plugin. This change adds an option to specify allowed mapgens so that the setting can be specified in a way that needn't be updated as map generators are added to Minetest.
2020-04-06Some minor Lua API documentation clarifications (#9461)Wuzzy
See #5854
2020-04-05Continue with 5.3.0-devsfan5
2020-04-03Add warning to set_sky() docs about unstable dawn and night sky colours (#9578)Paramat
Also clean up confusing double meaning usage of the word 'skybox'.
2020-03-28Formspec: Mark `hypertext` and markup language as unstablev-rob
2020-03-26Improve documentation of minetest.get_node_drops()sfan5
Also remove the comment saying it could be removed or modified.
2020-03-25Fix small typos in lua_api.txt (#9546)Dave Chu
2020-03-16Formspecs: Add starting frame to `animated_image` (#9411)v-rob
2020-03-08Fix star visilibity and documentation (since 946c03c6)Jordan Snelling
Fix memory leak (unused allocation) Fix star rendering Rename sky color struct Fix stars on android Remove extraneous .data() from android star draw
2020-03-05Fixes around ServerActiveObject on_punch handlingsfan5
2020-03-05Fix potential security issue(s), documentation on minetest.deserialize() (#9369)sfan5
Also adds an unittest
2020-03-05set_sky improvements, set_sun, set_moon and set_starsJordach
2020-03-05Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ↵Wuzzy
nodes (#9339) * Fix pathfinder fail when startpos is over air * Note down pathfinder restrictions * Implement real A* search * Pathfinder: Implement buildPath non-recursively * Update find_path documentation * Pathfinder: Check if jump path is unobstructed * Pathfinder: Fix drop check first checking upwards * Pathfinder: Return nil if source or dest are solid * Pathfinder: Use priority queue for open list
2020-03-01Add multiple element selection to `style` and `style_type` (#9380)v-rob
2020-02-26Fix incorrect spelling in lua_api.txt (#9431)Gao Tiesuan
2020-02-23Documementation: Add advice on lifetime of ObjectRefssfan5
2020-02-23Documentation: More precise description of ObjectRef:remove()sfan5
2020-02-22Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415)Paramat
2020-02-15Add animated_image[] formspec element (#9258)Hugues Ross
2020-02-13Add missing paramtype2 documentation (#9397)Wuzzy
2020-02-03Warn of biome ID re-allocation when unregistering or clearing biomes (#9359)Paramat
2020-02-01Improve core.sound_play with ephemeral sounds and player exclusionsfan5
2020-02-01Add table.shuffle (#8299)HybridDog
2020-02-01Formspec: Create a new class for inventorylists (#9287)DS
2020-01-26Add 9-slice background support to button formspec elements (#9290)Hugues Ross
2020-01-25Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) ↵SmallJoker
(#9284) Unified flags handling in C++ and Lua Settings API -> Reading only, for now. Writing can be implemented later, if needed. API function to read the currently active flags -> was impossible from Lua Co-authored-by: Wuzzy <wuzzy2@mail.ru>
2020-01-22Remove unused weight property from objects (#9320)Wuzzy
2020-01-20Resized torchlike sprite now attaches to surface (#9303)Wuzzy
2020-01-19lua_api.txt: Improve privs_to_string and string_to_privs documentation (#9228)ANAND
2020-01-16Make clipping of formspec elements more consistent (#9262)Hugues Ross
2020-01-09Add missing entity documentation (#9297)Wuzzy
2020-01-08Improve Lua API documentation on sounds (#9265)Wuzzy
2020-01-04Add table.key_value_swap (#9248)HybridDog
2020-01-04Tweak default textures (#9237)Wuzzy
2019-12-24Document permissible group ratings (#9236)Wuzzy
2019-12-18Make core.item_place_node return position of placed node. (#7713)Bluebird