| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-09-18 | Document minetest.parse_relative_number (#12576) | Wuzzy | |
| 2022-09-16 | Add support for MINETEST_USERDATA environment variable (#12639) | William Breathitt Gray | |
| The MINETEST_USER_PATH environment variable can be used to define a custom path for Minetest user data. If MINETEST_USER_PATH is empty or unset, the HOME (or APPDATA on Windows) environment variable is used as the default user data path; this ensures backwards compatibility with existing user setups. | |||
| 2022-09-16 | Add paramtype2s for 4 horizontal rotations and 64 colors (#11431) | Wuzzy | |
| 4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits. It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir). color4dir is like colorfacedir, but you get 64 colors instead of only 8. | |||
| 2022-09-12 | Fix trivial get_armor_groups documentation issue (#12760) | wsor4035 | |
| 2022-09-12 | Mainmenu: Properly sort mods and games (#12758) | SmallJoker | |
| This also removes trivial and unused pkgmgr functions Fixes a bug caused by sorting in 2133fc8 | |||
| 2022-09-06 | Add documentation of sun/moon orientation/scale differences (#12145) | DS | |
| 2022-08-15 | Cut back on Gitlab-ci & misc pipeline updates | sfan5 | |
| 2022-08-14 | Docs: add "flip moon texture" into breakage file (#12417) | Zughy | |
| 2022-08-13 | Allow buffer argument to VoxelManip:get_light_data (#12682) | Jude Melton-Houghton | |
| 2022-08-13 | Textures: introduce world-align overrides (#12540) | SmallJoker | |
| Many games do not care about world align textures, however texture packs should have the capabilities to change that if they have suitable textures. This commmit now introduces a node property override for world-align in particular to force a certain scale on the selected override tiles. | |||
| 2022-08-12 | Physics overrides: Move values to a common struct (#12591) | SmallJoker | |
| Co-authored-by: sfan5 <sfan5@live.de> | |||
| 2022-08-04 | Continue with 5.7.0-dev | sfan5 | |
| 2022-08-02 | Run Minetest update checker on startup (#7629) | SmallJoker | |
| This feature is enabled by default for non-Android release builds. Package maintainers may use -DENABLE_UPDATE_CHECKER=0 to disable it. Co-authored-by: rubenwardy <rw@rubenwardy.com> Co-authored-by: sfan5 <sfan5@live.de> | |||
| 2022-08-02 | Add `minetest.settings` to CSM API and allow CSMs to provide ↵ | AFCMS | |
| `settingtypes.txt` (#12131) Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> | |||
| 2022-07-29 | Fix lua_api typo: animated_images | Wuzzy | |
| 2022-07-17 | More corrections to lua_api.txt (#12505) | sfan5 | |
| 2022-07-14 | Add check_mod_configuration to main menu | rubenwardy | |
| 2022-07-13 | Animated particlespawners and more (#11545) | Lexi Hale | |
| Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com> | |||
| 2022-07-03 | Fixed spelling inconsistency (#12504) | Riley | |
| coloured -> colored | |||
| 2022-07-03 | FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453) | Vincent Robinson | |
| * FormSpec: 9-slice images and animated_images * Add fgimg_middle; clean up code * Address issues, add tests * Fix stupid error; bump formspec version * Re-add image[] elements without a size | |||
| 2022-07-02 | Allow to set maximum star opacity at daytime (#11663) | Wuzzy | |
| 2022-06-29 | Lua API: Refer to the update_translations tool (#12419) | SmallJoker | |
| Lost the link too often. This is much needed. | |||
| 2022-06-28 | Remove tile_images and special_materials obsolete code (#12455) | Zughy | |
| Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | |||
| 2022-06-26 | Docs: remove background9 incorrect example (#12464) | Zughy | |
| 2022-06-15 | Add description of privileges (#12021) | x2048 | |
| * Add description of privileges * Restructure Privileges section based on feedback * Suggestion by sfan5 Co-authored-by: sfan5 <sfan5@live.de> * Suggestion by sfan5 Co-authored-by: sfan5 <sfan5@live.de> * Incorporate comments by sfan5 Co-authored-by: sfan5 <sfan5@live.de> | |||
| 2022-06-13 | lua_api.txt: add missing backticks | Zughy | |
| 2022-06-13 | Improve lua_api.txt a bunch | sfan5 | |
| 2022-06-11 | on_deactivate: distinguish removal and unloading (#11931) | Lars Müller | |
| Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed. | |||
| 2022-06-11 | Fix LBM docs | Jude Melton-Houghton | |
| 2022-06-05 | Android: Add support for sharing debug.txt (#12370) | rubenwardy | |
| 2022-06-05 | Document itemstrings with metadata | Lars Mueller | |
| 2022-06-03 | Add helper functions to make tool usable n times (#12047) | Wuzzy | |
| 2022-06-03 | Docs: remove unimplemented `preserve` field in crafting recipes | Zughy | |
| 2022-05-29 | Remove remains of video mode querying | sfan5 | |
| 2022-05-29 | Add API function to invoke player respawn | sfan5 | |
| closes #12272 | |||
| 2022-05-23 | Docs: clarify spawn_by for decorations | Zughy | |
| 2022-05-22 | Add missing comma in example in lua_api.txt (#12339) | Wuzzy | |
| 2022-05-22 | Add relative numbers for commands by prepending ~ (#9588) | Wuzzy | |
| * Add relative numbers for commands by prepending ~ * Some builtin code cleanup * Disallow nan and inf in minetest.string_to_area * Remove unused local variable teleportee (makes Luacheck happy) * Clean up core.string_to_pos * Make area parsing less permissive * Rewrite tests as busted tests * /time: Fix negative minutes not working Co-authored-by: Lars Mueller <appgurulars@gmx.de> | |||
| 2022-05-21 | Deprecate game.conf name, use title instead (#12030) | rubenwardy | |
| 2022-05-10 | Add doc to list breaking changes for the next major release | Zughy | |
| 2022-05-09 | Docs: Recommend `self.name` (#12239) | Lars Müller | |
| 2022-05-04 | Add vector.combine (#11920) | Lars Müller | |
| 2022-05-02 | Async environment for mods to do concurrent tasks (#11131) | sfan5 | |
| 2022-04-27 | Support CSS Color Module Level 4 (#12204) | Lars Müller | |
| 2022-04-24 | Fix typo: vector.check() ought to be vector.check(v) | Lars Müller | |
| 2022-04-21 | Update docs to reference CSS Color Module Level 3 | Lars Müller | |
| as the named color "rebeccapurple" is unavailable, Level 4 clearly isn't supported; the link should not point to a dev version of the spec either | |||
| 2022-04-10 | Remove unneeded ObjectRef setter return values (#12179) | Lars Müller | |
| 2022-04-08 | Spacing fixes | ShadowNinja | |
| 2022-03-29 | Fix the documentation of InvRef:get_lists() and clean up code (#12150) | DS | |
| 2022-03-26 | Add API to control shadow intensity from the game/mod (#11944) | x2048 | |
| * Also Disable shadows when sun/moon is hidden. Fixes #11972. | |||
