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Commit message (
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Author
2023-04-12
Add `vector.in_area()` utility function (#13390)
AFCMS
2023-04-10
Add node pos to node damage HP change reason (#13196)
Riley Adams
2023-04-08
Move video_driver default selection to runtime
sfan5
2023-04-08
Continue with 5.8.0-dev
sfan5
2023-03-27
Fix core.item_eat for same-item replace_with_item and split stacks before dro...
DS
2023-03-24
Return shadow_sky_body_orbit_tilt setting
x2048
2023-03-19
Clarify documentation of inventory actions (#13181)
Wuzzy
2023-03-19
Various smaller lua_api documentation updates (#13240)
Wuzzy
2023-03-01
Document that item_image_button[] name is non-optional
DS
2023-02-27
Add minetest.get_player_window_information() (#12367)
rubenwardy
2023-02-26
Sky: transmit body_orbit_tilt to client. (#13193)
sofar
2023-02-20
Add chat HUD flag (#13189)
Alex
2023-02-18
lua_api.txt: Explain what a float range is
jordan4ibanez
2023-01-31
Improve the documentation for chat command definition in lua_api.txt (#13168)
kab0u
2023-01-21
Use default values from cpp_api/s_env.cpp for register_abm in lua_api.txt (#1...
veprogames
2023-01-10
Error when string.split is given empty separator (#13132)
Jude Melton-Houghton
2023-01-06
Add dynamic exposure correction (#12959)
x2048
2023-01-05
Document mod storage psql settings in world_format.txt
Awkanimus
2022-12-26
Lua API: Document shader dependencies of set_lighting() (#13079)
SmallJoker
2022-12-25
Allow saturation to be controlled by the server. (#13075)
lhofhansl
2022-12-24
Add callback on_mapblocks_changed
Jude Melton-Houghton
2022-12-21
Document the gain of auto-selected dig sounds
Gregor Parzefall
2022-12-15
Use a Lua error handler that calls tostring (#11913)
Jude Melton-Houghton
2022-12-04
Expose dtime_s to LBM handler
sfan5
2022-12-03
Let mods choose a forceload limit (#13002)
Jude Melton-Houghton
2022-12-03
Add `minetest.get_mapgen_edges` (#12999)
Jude Melton-Houghton
2022-11-28
Add `minetest.get_game_info` and allow reading `game.conf` (#12989)
Jude Melton-Houghton
2022-11-24
Deprecate special handling of `${key}` syntax in metadata values (#12970)
Jude Melton-Houghton
2022-11-24
Add support for attached facedir/4dir nodes (#11432)
Wuzzy
2022-11-18
Fix `menu_lua_api.txt` formatting (#12971)
Abdou-31
2022-11-16
Warn about potential infinite loop in on_construct (#12967)
Jude Melton-Houghton
2022-11-15
game.conf: Add setting to use volatile a map backend (#12956)
SmallJoker
2022-11-15
Add MetaDataRef:get_keys (#12841)
Jude Melton-Houghton
2022-11-09
Fix typos and en_US/en_GB inconsistency in various files (#12902)
Abdou-31
2022-10-30
Allow rotating entity selectionboxes (#12379)
Lars Müller
2022-10-23
Fix some outdated stuff about falling node docs
Wuzzy
2022-10-22
Add VoxelArea() constructor (#12886)
Jude Melton-Houghton
2022-10-21
Fix typos and en_US/en_GB inconsistency in files inside doc directory (#12882)
Abdou-31
2022-10-17
Fix en_US/en_GB inconsistency in lua_api.txt
Abdou-31
2022-10-17
Fix typos in lua_api.txt
Abdou-31
2022-10-09
add an 'equals' method to ItemStack and compatibility w/ lua '==' (#12771)
fluxionary
2022-10-09
Improve documentation for `liquid_alternative_*` (#12810)
Wuzzy
2022-10-01
Add an item pick up callback (2) (#7712)
DS
2022-10-01
Improve crafting recipe documentation (#12806)
Wuzzy
2022-09-30
Implement tool use sounds
sfan5
2022-09-28
Add zstd compression support (#12515)
20kdc
2022-09-27
Restore and enhance bouncy behavior (#11939)
pecksin
2022-09-26
Avoid duplication of mod metadata in memory (#12562)
Jude Melton-Houghton
2022-09-25
Briefly explain how facedir rotations work (#11934)
Aritz Erkiaga
2022-09-20
Fix formula used for acceleration (#12353)
Lars Müller
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