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2020-05-11Damage texture modifier (#9833)Lars Müller
Adds a new object property "damage_texture_modifier"
2020-05-11Add support for statbar “off state” icons (#9462)Wuzzy
This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles. Add "off state" textures to the builtin statbars. Co-authored-by: SmallJoker <mk939@ymail.com>
2020-05-06FormSpec: Add universal style selector `*` (#9718)v-rob
2020-05-06Expose collided objects in moveresultsfan5
closes #9787
2020-05-05Rename moveresult speed to velocitySmallJoker
2020-05-05Fix small typo (#9813)oilboi
2020-05-02Add 'content_offset' and 'padding' style properties for buttons (#9661)Hugues Ross
* Add padding and content_offset style properties to buttons
2020-05-02Add a convention about z_index (#9701)Wuzzy
2020-05-02set_fov: Add support for time-based transitions (#9705)ANAND
2020-05-01Allow connection info to be missing from minetest.get_player_information() ↵sfan5
(#9739) fixes #9352 This reverts commit 23c907befea02005e2c0c87fca0131b60aace18a.
2020-05-01Give the online lua mainmenu also the client_list and mods (#8691)Lejo
2020-04-27Expose collision information to LuaEntity on_stepsfan5
2020-04-25Add server side translations capability (#9733)EvidenceB Kidscode
* Add server side translations capability
2020-04-17Document which noise APIs add world seed to noiseparams seed (#9693)Paramat
2020-04-15Android: add Android Studio support, completely redone java part (#9066)Maksim
2020-04-14Add all src folders to doxygen (#9603)DS
2020-04-14Refactor texture overrides and add new features (#9600)Hugues Ross
* Refactor texture overrides, and add new features: - Texture overrides can support multiple targets in one line - Texture override files can have comment lines - Item images/wield images can be overridden * Formatting changes * Address soime feedback - Pass vectors by const reference - Log syntax errors as warnings - Remove 'C' prefix from TextureOverrideSource * Simplify override target checks with an inline helper function * make linter happy * Apply feedback suggestions Co-Authored-By: rubenwardy <rw@rubenwardy.com> * Remove remaining != 0 checks * Update copyright notice Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-04-13Add default stack size setting (#8873)SmallJoker
New setting "default_stack_max" to alter the default stack sizes of all items when desired. Co-authored-by: Pascal Abresch <nep@packageloss.eu>
2020-04-13Add scroll_container formspec element (redo) (#9101)DS
New formspec elements: - `scroll_container[<X>,<Y>;<W>,<H>;<scrollbar name>;<orientation>;<scroll factor>]` - `scroll_container_end[]` Other elements can be embedded in this element. Scrollbar must be placed manually.
2020-04-12Play 'player_jump' when player jumps (#9373)Wuzzy
2020-04-11Improve waypoints and add image variant (#9480)Lars Müller
2020-04-11Formspecs: Add state-selection to style elements (#9378)Hugues Ross
2020-04-11Update API site build (#9622)Paul Ouellette
2020-04-11Various features and fixessfan5
2020-04-11Implement minetest.sound_fade()sfan5
2020-04-06Clarify use of minetest.request_insecure_environment() (#9597)rubenwardy
2020-04-06Add allowed_mapgens option in game.conf. (#9263)Wren Turkal
The game.conf has a disallowed_mapgens option. However, some games require a certain mapgen to be used, like the CTF plugin. This change adds an option to specify allowed mapgens so that the setting can be specified in a way that needn't be updated as map generators are added to Minetest.
2020-04-06Some minor Lua API documentation clarifications (#9461)Wuzzy
See #5854
2020-04-05Continue with 5.3.0-devsfan5
2020-04-03Add warning to set_sky() docs about unstable dawn and night sky colours (#9578)Paramat
Also clean up confusing double meaning usage of the word 'skybox'.
2020-03-28Formspec: Mark `hypertext` and markup language as unstablev-rob
2020-03-26Improve documentation of minetest.get_node_drops()sfan5
Also remove the comment saying it could be removed or modified.
2020-03-25Fix small typos in lua_api.txt (#9546)Dave Chu
2020-03-16Formspecs: Add starting frame to `animated_image` (#9411)v-rob
2020-03-08Fix star visilibity and documentation (since 946c03c6)Jordan Snelling
Fix memory leak (unused allocation) Fix star rendering Rename sky color struct Fix stars on android Remove extraneous .data() from android star draw
2020-03-05Fixes around ServerActiveObject on_punch handlingsfan5
2020-03-05Fix potential security issue(s), documentation on minetest.deserialize() (#9369)sfan5
Also adds an unittest
2020-03-05set_sky improvements, set_sun, set_moon and set_starsJordach
2020-03-05Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ↵Wuzzy
nodes (#9339) * Fix pathfinder fail when startpos is over air * Note down pathfinder restrictions * Implement real A* search * Pathfinder: Implement buildPath non-recursively * Update find_path documentation * Pathfinder: Check if jump path is unobstructed * Pathfinder: Fix drop check first checking upwards * Pathfinder: Return nil if source or dest are solid * Pathfinder: Use priority queue for open list
2020-03-01Add multiple element selection to `style` and `style_type` (#9380)v-rob
2020-02-26Fix incorrect spelling in lua_api.txt (#9431)Gao Tiesuan
2020-02-23Documementation: Add advice on lifetime of ObjectRefssfan5
2020-02-23Documentation: More precise description of ObjectRef:remove()sfan5
2020-02-22Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415)Paramat
2020-02-15Add animated_image[] formspec element (#9258)Hugues Ross
2020-02-13Add missing paramtype2 documentation (#9397)Wuzzy
2020-02-03Warn of biome ID re-allocation when unregistering or clearing biomes (#9359)Paramat
2020-02-01Improve core.sound_play with ephemeral sounds and player exclusionsfan5
2020-02-01Add table.shuffle (#8299)HybridDog
2020-02-01Formspec: Create a new class for inventorylists (#9287)DS