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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
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Age
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Author
2017-08-20
Minimap: Add new HUD flag for minimap radar mode
paramat
2017-08-20
New version scheme (#6292)
Loïc Blot
2017-08-14
Make dropped items colorable
Dániel Juhász
2017-08-13
Add slippery group for nodes (players/items slide)
Wuzzy
2017-08-13
Trigger on_rightclick regardless on the formspec meta field
SmallJoker
2017-07-27
Add LuaEntity on_death callback (#6177)
Loïc Blot
2017-07-26
Create_schematic documentation: Update for per-node force-place
paramat
2017-07-24
Clouds API: change speed from 'y' to 'z', ColorSpecs in Lua docs (#6164)
Ben Deutsch
2017-07-16
Add information about the button height
cx384
2017-07-11
Biomes/decorations/ores: Make relative to 'water_level' setting
paramat
2017-07-11
Add 'plantlike_rooted' drawtype
number Zero
2017-07-07
Expose getPointedThing to Lua
Dániel Juhász
2017-06-26
Ores: Make 'absheight' flag non-functional
paramat
2017-06-25
Revert "Ores: Make 'absheight' flag non-functional"
Loic Blot
2017-06-25
Ores: Make 'absheight' flag non-functional
paramat
2017-06-24
Helper methods for hardware colorization (#5870)
Dániel Juhász
2017-06-22
Add minetest.rgba function that returns ColorString from RGBA or RGB values
Gael-de-Sailly
2017-06-20
Automatic item and node colorization (#5640)
Dániel Juhász
2017-06-19
find_nodes_in_area: Extend maximal count to U32_MAX (#5277)
SmallJoker
2017-06-11
Sound: Add pitch option (#5960)
Rui
2017-06-10
fix an example in lua_api (#5604)
DS
2017-06-06
Fix typos/mistakes in the documentation for colour related functions. (#5936)
red-001
2017-06-03
Bump version to 0.4.16
0.4.16
ShadowNinja
2017-06-03
Update remove_player documentation
ShadowNinja
2017-06-03
Mention data type for get/set_attribute in docs (#5884)
Wuzzy
2017-06-02
Lua_api.txt: Various edits and Markdown syntax improvements
Wuzzy
2017-06-02
Document hardware coloring and soft node overlays (#5876)
Dániel Juhász
2017-05-16
CSM: Document forgotten functions
SmallJoker
2017-05-12
Replace inconsistent mentions of core.* with minetest.* (#5749)
rubenwardy
2017-05-10
Private nodemeta (#5702)
sfan5
2017-05-09
Revert custom player collision box and step height commits
paramat
2017-05-07
Player attrs: permits to remove an attribute by setting value to nil (#5716)
Loïc Blot
2017-05-07
Player properties: Set correct default collisionbox
paramat
2017-05-06
Make the player collisionbox settable
TeTpaAka
2017-05-06
Use a settings object for the main settings
ShadowNinja
2017-05-04
Add option to also check the center to `find_node_near` (#5255)
red-001
2017-05-02
Set sky API: Add bool for clouds in front of custom skybox
paramat
2017-05-03
Sound API: Add fading sounds
Brandon
2017-04-30
Add clouds API
Ben Deutsch
2017-04-28
Fix click-digging torches (#5652)
you
2017-04-28
Allow mesh and nodeboxes to wave like plants or leaves. (#3497)
Auke Kok
2017-04-27
Allow scripts to get the client protocol version in non-debug builds. (#5649)
red-001
2017-04-27
Fix incorrect formspec-tooltip doc, add detail in 'floodable' & 'on_flood' do...
Bluebird
2017-04-26
Tiny documentation fix. (#5659)
Bluebird
2017-04-23
Player data to Database (#5475)
Loïc Blot
2017-04-22
Sneak glitch: Set default to false
paramat
2017-04-22
Add on_flood() callback.
Auke Kok
2017-04-21
Soft node overlay (#5186)
Dániel Juhász
2017-04-20
Light update for map blocks
Dániel Juhász
2017-04-19
Tools: Fix tool digging speed limit
Hybrid Dog
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