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2011-11-29Improve luaentity sprite functionality (and add some random stuff)Perttu Ahola
2011-11-29Comment out print("on_generated: ...") in LuaPerttu Ahola
2011-11-29Make map generator as much threaded as possible (not much benefit with ↵Perttu Ahola
current generator because of small generator chunk size (a single MapBlock))
2011-11-29Add on_generated hookPerttu Ahola
2011-11-29Fix TNT scriptPerttu Ahola
2011-11-29Reshape LuaEntityCAO implementation a bit and make TNT to blinkPerttu Ahola
2011-11-29Re-implement give_initial_stuffPerttu Ahola
2011-11-29Exception handling in Lua setting getPerttu Ahola
2011-11-29Lua setting getterPerttu Ahola
2011-11-29on_newplayer and on_respawnplayer callbacksPerttu Ahola
2011-11-29liquid_type -> liquidtypePerttu Ahola
2011-11-29Make node definitions available to LuaPerttu Ahola
2011-11-29Add node definitions in Lua and do not use content_mapnode_init anymore ↵Kahrl
(except in test.cpp)
2011-11-29Fix random node definition stuffPerttu Ahola
2011-11-29Add builtin.luaPerttu Ahola
2011-11-29builtin.luaPerttu Ahola
2011-11-29Add object reference to Lua on_place/dig/punchnode parametersPerttu Ahola
2011-11-29Some node definitions in LuaPerttu Ahola
2011-11-29Mode node definition loading from Lua (still not finished), fix metadata ↵Perttu Ahola
creation from name
2011-11-29Random Lua tweaks/fixesPerttu Ahola
2011-11-29Relatively snappy object-ground collision detectionPerttu Ahola
2011-11-29Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵Perttu Ahola
staticdata interface to Lua
2011-11-29Falling sand and gravelPerttu Ahola
2011-11-29Node place/dig Lua callbacksPerttu Ahola
2011-11-29Fix crafted tools being a very tiny bit worn in default/init.luaPerttu Ahola
2011-11-29Add classic crafting recipes to default/init.luaPerttu Ahola
2011-11-29Crafting definition in scriptsPerttu Ahola
2011-11-29Initial node definition stuffPerttu Ahola
2011-11-29Improve glassPerttu Ahola
2011-11-29Modify mod and texture directory hierarchiesPerttu Ahola
2011-11-29Set traditional minetest durability values to toolsPerttu Ahola
2011-11-29Move tool definitions to scriptPerttu Ahola
2011-11-29Scripting: Allow multiple global step callbacks and improve documentationPerttu Ahola
2011-11-29Handle undefined objects betterPerttu Ahola
2011-11-29Scripting WIP: Add global environment step function on_stepPerttu Ahola
2011-11-29Scripting WIP: dynamic object stuffPerttu Ahola
2011-11-29Scripting WIPPerttu Ahola
2011-11-29Scripting WIPPerttu Ahola
2011-11-29Scripting WIPPerttu Ahola
2011-11-29Scripting WIPPerttu Ahola
2011-11-29Scripting WIPPerttu Ahola
2011-11-29Scripting WIPPerttu Ahola
2011-11-29Scripting WIPPerttu Ahola
2011-11-29Scripting WIP; Lua entity step callback worksPerttu Ahola
2011-11-29Add textures in data/textures (appeared to not have been added)Perttu Ahola
2011-11-29random scripting work-in-progressPerttu Ahola
2011-11-29Add the default.lua scriptPerttu Ahola
2011-11-29Move images to data/textures and fix some path stuff; hope that installation ↵Perttu Ahola
still works
2011-10-15Make dungeon masters though and make oerkkis disappear when they get to you ↵Perttu Ahola
(because hitting them doesn't work for some unknown reason)
2011-10-15mobv2Perttu Ahola